jueves, 26 de mayo de 2016

ScummVM 1.8.1

Ha salido la nueva versión final de este maravilloso programa que permite que fucionen sin problemas y fácilmente muchas aventuras gráficas que eran de dos y hasta windows 98 en multitud de plataformas incluyendo claro esta windows, linux, ios, psp, dreamcast, etc

Cambios:
New ports:
– Added Nintendo 3DS port.
– Added Android SDL port.

General:
– Removed TESTING flag from several supported games.
– Added Chinese Pinyin translation.
– Fixed cursor stuttering in the launcher that occured on some systems.

BBVS:
– Fixed game restart.

CinE:
– Fixed sound effect loading.

Drascula:
– Fixed text alignment to be faithful to the original.
– Fixed character walking off screen.
– Fixed loading savegames in the Pendulum scene.
– Fixed wrong background for inventory items during chapter 6 in the Spanish version.
– Fixed animations speed (they were running two times slower than in the original engine).
– Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
– Fixed delay when interacting with the verb menu and the inventory.
– Fixed possibility to pick up the axe in the castle multiple times.

Gob:
– Fixed lock up for some games during sound initialization.

KYRA:
– Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
– Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.

Lab:
– Fixed lock-up during ending sequence.
– Improved internal game controls.
– Fixed lock-up during some in-game animations.

SAGA:
– Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.

SCI:
– Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
– Script patch to fix broken ending battle in multilingual King’s Quest 5 (French, German + Spanish versions are all broken)
– Fixed invalid memory access, when loading broken King’s Quest 5 credit music track
– Fixed lowres/hires issues in King’s Quest 6 when saving, changing the lowres/hires
setting and restoring the saved game afterwards.

SCUMM:
– Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
– Fixed a sound effect not stopping in Loom EGA with AdLib.
Broken Sword 2.5:
– Added option to use English speech instead of German one when no speech is available for the selected language.
– Fixed resource releasing on game exit.
– Fixed game restart after language change in-game.
– Fixed flickering in main Menu.
– Fixed long save time on Windows.

Windows port:
– Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable.

Mac OS X port:
– Dock menu for ScummVM now lists recently played games when ScummVM is not running and allows starting those games.
– Enabled Sparkle application updater.

GCW0 port:
– Improved support for built-in ScummVM documentation.

Página oficial:
http://scummvm.org/

Descarga versio´n windows:
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm-1.8.1-win32.zip

Linux Ubuntu 14.04 (trusty) x86 64bit package (9.1M .deb):
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm_1.8.1-trusty.1_amd64.deb

Descarga de psp, dreamcast, debian,etc:
http://www.scummvm.org/downloads/?p=downloads


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