martes, 16 de agosto de 2016

Demul v0.7 alpha 14-08-2016

Nueva versión de este gran emulador de Sega Dreamcast, Atomiswave y Naomi 1 Y 2 entre otros sistemas arcade  para windows, es una versión alpha con lo cual tiene partes no finalizadas del todo , pero contiene mejoras y arreglos sobre versiones anteriores y es el mejor emulador de Dreamcast con gran compatibilidad incluso los juegos que necesitaban windows ce como Armada,etcs.

Cambios:
- fixed hang in KalistiOS based games with DC keyboard controller
- fixed hang in some WinCE games if VMU present
- better Dev.Box emulation
- patches for Cycraft InitialD and ClubKart (boots, but not yet playable)
- better aspect correction and filtering for Cave CV1000
- InitialD, ClubKart and Derby Owners magnetic card readers emulated (press PUSH6 key then game ask insert/take card)
- fixed Marvel vs Capcom 2 character pictures during intro
- ClubKart2003 input fixes
- WWF Royal Rumble 4 players inputs
- NAOMI DIMM Board emulated
- added recently dumped NAOMI and Atomiswave sets
- romset in sync with MAME
- bunch of minor things not worth mention

Sitio oficial:
http://demul.emulation64.com/

Foro:
http://forum.emu-russia.net/viewtopic.php?f=25&t=503&start=140

Descarga de la versión:
http://forum.emu-russia.net/download/file.php?id=1211




sábado, 13 de agosto de 2016

PSX Datacenter Actualización 13-Agosto-2016

Actualización semanal de la página de PSX Datacenter añadiendo en esta ocasión nuevas entradas de juegos de PSX y actualizando muchas otras como L no Kisetsu - A piece of memories!, Landmaker , Le Concert FF + PP, Le Mans 24 Hours, Legacy of Kain - Soul Reaver, Legend of Legaia  o Legend of Mana con nuevo contenido como portadas en alta resolución, información, nuevos trucos, publicidades y muchos otros cambios
.
Añadidas las siguientes entradas a la PSX Datacenter:

NTSC-J:
Hissatsu Pachinko Station - Now [SLPS-02284] (J)
Kaishin!! Derby Analyst [SLPS-03079] (J)
Kouryuu Sangoku Engi [SLPS-00577] (J)
Kouryuu Sangoku Engi [Maruran Series 2] [SLPS-02550] (J)

ACTUALIZADAS:
Builder's Block [SLUS-01086] (E)
L no Kisetsu - A piece of memories [SLPS-02204] (J)
L no Kisetsu - A piece of memories [Best Price 2500] [SLPS-03222] (J)
L No Kisetsu - A Piece of Memories [Limited Edition] [SLPS-02203] (J)
Lagnacure Legend [SLPS-02832] (J)
Landmaker [SLES-02682] (E)
Landmaker [SLPM-86394] (J)
Langrisser IV & V [SLPS-01818-9] (J)
Largo Winch Commando SAR [SLUS-01441] (E)
Largo Winch Commando SAR [SLES-03688] (E)(G)(I)(S)
Largo Winch Commando SAR [SLES-03687] (F)
Lattice 200EC7 [SLPM-86491] (J)
Le Concert PP (Pianissimo) [SLPS-02343] (J)
Le Concert FF (Fortissimo) [SLPS-02344] (J)
Le Concert FF + PP (Fortissimo + Pianissimo) [SLPS-02925-6] (J)
Le Mans 24 Hours [SLES-01362] (E)(F)(G)(I)(S)(P)
Leading Jockey Highbred [SLPS-00348] (J)
Legacy of Kain - Soul Reaver [SLUS-00708] (E)
Legacy of Kain - Soul Reaver [SLES-01301] (E)
Legacy of Kain - Soul Reaver [SLES-02025] (G)
Legacy of Kain - Soul Reaver [SLES-02026] (S)
Legacy of Kain - Soul Reaver [SLES-02024] (F)
Legacy of Kain - Soul Reaver [SLES-02027] (I)
Legend [SLES-00730] (E)
Legend of Legaia [SCUS-94254] (E)
Legaia Densetsu [SCPS-10059] (J)
Legaia Densetsu [Playstation the Best] [SCPS-91246] (J)
Legend of Legaia [SCES-01752] (E)
Legend of Legaia [SCES-01944] (F)
Legend of Legaia [SCES-01945] (G)
Legend of Legaia [SCES-01946] (I)
Legend of Legaia [SCES-01947] (S)
Legend of Mana [SLUS-01013] (E)
Legend of Mulan [SLES-04145] (E)(F)(G)
Legend of Pocahontas [SLES-02955] (E)(F)(G)
Lego Racers [SLUS-00581] (E)
Lego Racers [SLES-01207] (E)(F)(G)(I)(S)(D)(Du)(Fi)(N)(Sw)
Seiken Densetsu: Legend of Mana [SLPS-02170-1] (J)
Seiken Densetsu: Legend of Mana [SCPS-45416-7] (J)
Seiken Densetsu: Legend of Mana [Square Millennium Collection] [SLPS-02771] (J)
Seiken Densetsu: Legend of Mana [PSOne Books] [SLPS-91456] (J)
Seiken Densetsu: Legend of Mana [Ultimate Hits] [SLPM-87394] (J)
Test Drive Le Mans [SLUS-01077] (E)[/B]
Añadidas nuevas descripciones, portadas en alta resolución,nuevas publicidades y imagenes.

MANUAL:
Serial Experiments Lain (J) [SLPS-01603]
Manual scans cleaned & compiled into cbr by gladiator.

Podeis consultarlas en:
http://www.psxdatacenter.com/
o
http://psxdatacenter.com/



jueves, 11 de agosto de 2016

Ishiiruka Dolphin 5.0 747 10-08-2016


I
shiiruka-Dolphin Custom Version es una gran versión creada por Tino que se centra en la velocidad de emulación, con muchas mejoras con respecto a la original y que oprimiza dos plugins de video (Dx9 que el Dolphin ofical ya no soporta y Dx11).

Mejoras:
– Async shader compilación
- Galop’s DX11 Texture Encoder/Decoder (Mejora la decodificación de Texture especialmente en EFB TO RAM)
- Compilado previo del Vertex loader & Optimizado vertex decodificación usando SSSE3 y SSE4
– Dolpby Pro Logic II soporte para xaudio y openal
- Más grande Resolución interna (IRx6) para permitir el juego en 4k
- Mejoras en Custom Texture que permiten la carga directa de texturas comprimidas incluyendo mipmap
– DSP – Time Streching Option (Mejora del sonido para evitar que se corte en ordenadores menos potentes)
- DX9 soporte para ordenadores más antiguos
– Modificado el Post Procesing interface para soportar
Multiple Stages permitiendo efectos más complejos,
Depth and native gamma as inputs.
DX11.
Custom version of DolphinFX that work under dx11 and ogl
SSAO y DOF.
Texure Scaling soportado
Bump Mapping
Phong Specular reflection oara mejorar la calidad de la iluminación
Tessellation y Displacement Mappin
– Multithreaded Shader Compilación
– Depth test implementation para corregir fallos y mejorar la velocidad
– Fast-Depth option ahora controla el uso o no de la emulación precisa early z si se pone en rápido fast depth le dará una mejora de velocidad en algunos ordenadores.
– Fast EFB Access. Implementado el global EFB Access Cache para reducir GPU stalls causados por el acceso de
CPU al efb (Esta opción esta en el menu de Hack en Gfx Options)
– Reorganización de la generación del Shader Path para mejorar el rendimiento
– Implementado 3d soporte para Side by side/TopBottom 3d rendering
– Muchos errores de DX9 areglados  (ZComploc, Tev emulation, etc)

Cambuios en la versión:
- Es la versión que se corresponde con la oficial de la revissión correspodiiente de Dolphin
- Añadida la posibilidad de usar la data del frame anterioren los post processing shaders.

Página oficial:
https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version

Descarga la versión 5.0 747 aqui:
https://www.dropbox.com/sh/7f78x2czhknfrmr/AACBDg33ErMgFvujVdNYAJBla/Ishiiruka.747%28696e5f6%29.x64.7z?dl=0



viernes, 5 de agosto de 2016

PSX Datacenter Actualización 06-Agosto-2016

Nueva actualización semanal de la página de PSX Datacenter añadiendo en esta ocasión nuevas entradas de juegos de PS2 como Hudson Selection Vol.04 - Takahashi Mejin no Bouken Jima , Ichigo Mashimaro, Iinazuke, Iris, Izumo Complete o Jackie Chan Adventures.
.

Añadidas las siguientes entradas a la PSX Datacenter:

NTSC-J:
Hudson Selection Vol.04 - Takahashi Mejin no Bouken Jima [SLKA-15009] (J)
Hudson Selection Vol.04 - Takahashi Mejin no Bouken Jima [SLPM-62422] (J)
Hudson Selection Vol.04 - Takahashi Mejin no Bouken Jima [Hudson the Best] [SLPM-62570] (J)
Ichigo Mashimaro [SLPS-25547] (J)
Ichigo Mashimaro [Limited Version] [SLPS-25546] (J)
Ichigo Mashimaro [SP Series] [SLPS-25753] (J)
Iinazuke [SLPM-66733] (J)
Iinazuke [Limited Edition] [SLPM-66732] (J)
Iinazuke [Princess Soft Collection] [SLPM-66907] (J)
Iris [SLPS-25216] (J)
Iris [Limited Edition] [SLPS-25215] (J)
Iris [2800 Collection] [SLPM-66384] (J)
Izayoi Renka [SLPM-65545] (J)
Izumo Complete [SLPM-65832] (J)
Izumo Complete [Best Edition] [SLPM-66801] (J)
Jikkyou World Soccer 2000 [SLPM-62002] (J)

NTSC-U:
Iron Man [SLUS-21739] (E)(F)(S)
James Cameron's Dark Angel [SLUS-20379] (E)(F)(G)(I)(S)
Jaws Unleashed [SLUS-21062] (E)


PAL:
International Superstar Soccer [SLES-50039] (E)(G)
International Superstar Soccer [SLES-50060] (F)(I)(S)
Iron Chef [SLES-55132] (E)
Iron Man [SLES-55198] (E)(F)(G)(I)(S)
Jackie Chan Adventures [SCES-52412] (E)(Du)(F)(G)(I)(S)(P)
James Cameron's Dark Angel [SLES-51333] (E)(F)(G)(I)(S)
Jaws Unleashed [SLES-54170] (E)(F)(G)(I)(S)

Podeis consultarlas en:
http://www.psxdatacenter.com/
o
http://psxdatacenter.com/


jueves, 4 de agosto de 2016

OpenMSX Launcher v1.7

Es un front-end para el emulador de msx openmsx que incluye la posibilidad de tener información y fotos de los juegos que tengais de msx entre otras muchas posibilidades.

Requiere Java Runtime Environment 8 o superior.Se puede actualizar desde la versión anterior usando su función de actualizacón.

Opciones:
- Create and manage multiple databases of all MSX software supported by openMSX.
- Scan the hard disk to automatically fill launcher databases with ROMs, disks, tapes, hard disks and laserdiscs, and sync the database to your hard disk any time later.
- Display two screenshots for each game. Search launcher databases for exact or partial name or SHA1 code.
- Display the text on the launcher using a number of supported languages (English, Arabic, Catalan, Chinese Simplified, Chinese Traditional, Dutch, Finnish, French, German, Italian, Japanese, Korean, Persian, Portuguese, Russian, Spanish and Swedish).
- Specify additional information for each game and view it in the platform's default viewer for the file type.
- Filter launcher database profiles by company, year, country, medium, size, MSX generation, sound chip and genre, and save these filters for later use.
- Drag files or directories to the launcher window for easy addition to the current database.
 
Cambios:
- Mejoras:
- Changed main window look and added sound and generation indicators when selecting a game
- Allowed extensions to be set in addition to ROMs. In older versions, you could not set both ROMs and extensions at the same time
- Arreglos:
Fixed many minor bugs

Página ofivial:
http://msxlaunchers.info/files/README.html

Descarga versión Windows 7/8/10.:
http://msxlaunchers.info/files/win/1.7/openMSX%20Launcher%20v1.7.zip

Descarga versión Linux:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip

Descarga de la versión de Mac:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip


miércoles, 3 de agosto de 2016

Phoenix v2.7

Una nueva versión  final de este gran emulador de la consola 3DO para windows  y Linux crado por el programador ruso Altmer,usa renderizado por Hardware para mejorar la imagen, soporta isos comprimidas, etc.

Nuevo en esta versión para windows:

– Emulating ARM Processor Optimization (decreased requirements for 3DO emulation)
– Fixed a crash when using the emulator 3DO-DSP in a separate thread
– Added autosave and resave in the top slot to F4
– Fixed bug emulation Z80 (instruction halt, earned many games ColecoVision)
– Fixed 2 TMS99XXA mode (graphical errors corrected in a number of ColecoVision games)
– Improved input settings (now you can play together in the arms of interactive shooting ranges)
– Added preliminary support for Sega Master System (terribly buggy 99% do not work =)
– Many minor fixes

Requisitos minimos del sistema:
P3, 128mb, windows xp/vista/7  tarjeta gráfica con Shader 2.0, el procesador de 2.5GHz.

Pagina oficial en Ruso:
http://www.arts-union.ru/node/23

Descarga versión Windows 32 Bits:
http://www.arts-union.ru/sites/default/files/ph27-win32.zip

Descarga versión Windows 64 Bits:
http://www.arts-union.ru/sites/default/files/ph27-win64.zip

Descarga versión Linux 32 Bits:
http://www.arts-union.ru/sites/default/files/ph27-linux-x86.zip

Descarga versión Linux 64 Bits:
http://www.arts-union.ru/sites/default/files/ph27-lin-x86.zip


lunes, 1 de agosto de 2016

openMSX 0.13.0

Nueva versión final de este prometedor emulador de msx que ahora también emula el Pioneer PX-7 con laserdisc lo que le permite hacer funcionar juegos como Badlands.

El emulador funciona en windows Vista o superior a partir de esta versión,en Android y en Mac en 64 bits, permite el uso de pads, imágenes comprimidas, aplicar filtros como hq2x o 2x sai, strech y muchas otras opciones.


Cambios:

MSX device support:
- fixed bug in ASCII-8 mapper of MegaFlashROM SCC+ (SD)
- fixed bug in border drawing in text mode with YJK/YAE bits
- fixed bug in LMMC VDP command that appeared in Baltak Rampage greetings part
- fixed bug in YMF278 (OPL4 wave part) preventing samples to be played sometimes
- improved R800 timing for the CALL instruction
- added missing hardware VDP delay in turbo mode of MSX2+ machines
- improved accuracy and completeness of the Matsushita switched I/O ports device:
  - added bits on turbo status and presence
  - added the device to the Sanyo MSX2+ machines (without SRAM and turbo)
  - removed fixed VDP I/O delay (because it is linked to the T9769 engine)
- added support for the different fixed VDP I/O delays of the different T9769 engines and added these to the configuration files of the machine that have these (as far as that is known)
- added support for Epson Chakkari Copy, thanks to Rudolf Lechleitner and Enrico Barbisan
- added 2MB MegaRAM extension (thanks to Mauricio Braga)
- added MIDI Interface 3 extension (cart that implements turboR GT internal MIDI without BIOS ROM)
- added support for mapper of Japanese MSX Write
- added support for Spectravideo SVI-707 disk drive
- added support for the V9990 POINT VDP command
- added support for more realistic TMS VDP pallettes: it's now possible to specify the saturation for the Pb and Pr channel (this is dependent on the analog electronics in the MSX video circuit) which affects the palette. E.g. all machines with TMS9x2x have a brighter palette now, as they should.
- added weird color palette of the Fujitsu FM-X RGB output (3 bit RGB)
- added a high-resolution timer extension: a cartridge with a 32-bit counter that counts at 3.57 MHz. Useful for debugging and reverse engineering. Only  one such real cartridge exists :)
- added new machines: Aucnet NIA-2001 MSXturboR (thanks to PiterPunk/NYYRIKKI), Frael BRUC_100 version 1 and 2 (thanks to RJP, FRS, et al), Pioneer UC-V102  (thanks to PiterPunk), Victor HC-80 (thanks to Daniele), Toshiba HX-23F and HX-23 (thanks to FRS)
- added new extension: Sanyo MRS-001 RS-232C cartridge (thanks to mtn)

New or improved emulator features:
- fixed bug in parsing remote command XML (causing e.g. ROM names with special characters not to get communicated to openMSX correctly from Catapult)
- fixed crash in 'reverse goback'
- fixed inserting a slotexpander in a specific slot
- fixed slowness issue when taking screenshots frame by frame
- fixed support of files larger than 2GB (e.g. hard disk images) on Windows
- fixed VDP status flag when using cmdtiming broking (infinitely fast VDP commands)
- fixed excessive delay on 'reverse goto' with ram watch enabled
- OSD menu:
  - fixed (un)plugging (connectors)/pluggables with spaces in their name
  - fixed loading savestate with more than one . in its filename
  - support up to 2 hard disk images (just like ROMs and disk drives)
- fixed bug that cassette image was removed when doing reverse goto 0
- fixed save_msx_screen for 2nd page of screen 7-12 (thanks to FRS)
- improved robustness of DirAsDisk
- added progress update reporting when doing operations that take a lot of time (like calculating a hash of a large file or doing a large step in a replay)
- fixed unintended extra calculation of hash for hard disk images when reversing
- made joystickN_deadzone setting's numbering consistent with joystickN_config  both are now 0-based
- added debuggable for printer port, containing strobe and data byte
- added experimental support for ALSA MIDI out (Linux): now it's much easier to connect MSX MIDI out devices to a soft synth or other application on Linux
- improved support for UNC paths on Windows (network drives)
- added a script to speed up the type command: type_via_keybuf (thanks to NYYRIKKI for the initial version). Default type implementation can now be  tuned with the new default_type_proc setting.

Build system, packaging, documentation:
- to compile with gcc you now need gcc 4.8 or higher
- updated Visual Studio projects to Visual Studio 2015
- dropped support for Windows XP, because it seems Visual Studio 2015 has bugs in supporting it
- dropped support for Dingoo A320, because its toolchain is now so outdated
  that it can't compile the openMSX source code any longer
- added build, packaging and documentation support for GCW Zero
- dropped support for universal binaries on Mac OS X, as all supported Mac OS X versions require x86-64 CPU's
- updated Tcl to 8.5.18
- updated libpng to 1.6.20
- now optionally link to libasound on Linux (for the ALSA MIDI support)
- added debug flag to build system that shows which commands are executed: make V=1
- improved description on how to use MegaFlashROM SCC+ SD

And of course the usual various bug fixes and performance improvements.


Página oficial: http://openmsx.org/index.php
Descarga de la versión de Windows 64:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x64-bin.zip

Descarga de la versión de Windows 32:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x86-bin.zip

Descarga de la versión de Android:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openMSX-openmsx-0.13.0.apk

Descarga de la versión de Mac:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-mac-x86_64-bin.dmg