Mostrando entradas con la etiqueta MacOSX. Mostrar todas las entradas
Mostrando entradas con la etiqueta MacOSX. Mostrar todas las entradas
viernes, 8 de junio de 2018
Snes9x v1.56.1 para windows y linux
Ha salido una nueva versión final de uno de los mejores emuladores de la consola Super Nintendo (SNES) , ha pasado mucho tiempo desde la última versión y por ahora solo ha salido en la versión de windows tanto , no parece que sean compatibles los savestates con la versión anterior pero en esta tiene unas cuantas novedades interesantes como el añadido del filtro xBRZ 1.6
Cambios:
1.56.1:
– Automatic input rate now only works for close multiples of 60Hz. (BearOso)
– Win32: Cheats are now shown in the correct order in the list view. (BearOso)
– GTK+: Check for version greater than 3.22 when using GTK+ 3. (BearOso)
– GTK+: Don’t resize code and description field in GTK+ 2. (BearOso)
1.56:
– Increased the speed of SA1 emulation to match hardware (BearOso)
more closely.
– Fixed negative SA1 division (BearOso, Jonas Quinn)
– Changed the location where we poll input to potentially (Brunnis, BearOso)
reduce lag.
– Fixed the interlace fields being swapped after skipping (BearOso)
frames.
– More updates for BS-X support. (LuigiBlood)
– Updated xBRZ to version 1.6. (zenju, OV2)
– Added a DMA timing hack for rpgone’s Koryu no Mimi (OV2)
translation.
– Updated HDMA to not update indirect addresses until after (BearOso)
transfers are completed.
– Improved cheats support. This stores cheats in a human- (BearOso, OV2)
readable and editable format as gamename.cht. Cheats are
converted from the old format on load. They can be added
in many different formats, but they will convert to the
simple address=condition?byte format.
Also, now included is mightymo’s cheat database, and the
ability to match a game and automatically load cheats
from it.
– Don’t reset a pending NMI on vblank end. Fixes Super (furrykef)
Punch-Out.
– Redo NMI timing. Fixes Secret of Evermore (PAL). (BearOso)
– Test for transparency before dithering on SuperFX. This (RedGuy(yyy))
fixes some graphical artifacts in Star Fox.
– Change some of the SDD1 guesswork mapping. Fixes a Tales (BearOso)
of Phantasia hack.
– Return PPU1 MDR for reads of $2137 instead of CPU MDR. (BearOso)
Fixes Mario’s Time Machine graphical glitch.
– Memset less memory for sprite calculations. (Nebuleon)
– Don’t spuriously update register 14 when running SuperFX. (BearOso)
Fixes graphical glitches in Doom.
– Added a SuperFX clock modifier variable. (BearOso)
– Write CPU MDR during some DMA and HDMA transfers. Fixes (BearOso)
Speedy Gonzales and Funaki Masakatsu Hybrid Wrestler.
– Calculate next IRQ time in advance instead of continously (BearOso, OV2)
checking for it.
– Added some IRQ timing quirks. Fixes at least Marko’s (BearOso, OV2)
Magic Football.
– Fixed wrong tile selection in offset-per-tile mode. (BearOso)
– Advance the VRAM pointer even if VRAM writes at the time (kps501)
are invalid.
– Return 0x80 instead of 0xff in DSP1 simulation. Fixes (kps501)
Powerfest ’94 Mario Kart.
– Initialize controllers on reset. Fixes Looney Tunes (kps501)
B-Ball multitap.
– Attached APU instruction tracer and made some additions (BearOso)
to debugging output.
– Fix line doubling in interlaced mode. (kps501)
– Added support for M.A.C.S. rifle peripheral. (kps501)
– Fixed a bug where the MSU1 channels were reversed. (qwertymodo)
– Win32: Added dynamic rate control support for XAudio2 (OV2)
– Win32: Added different volume level configuration for (OV2)
regular and turbo speed.
– Win32: Added option to disable EPX scaling for messages (OV2)
– Win32: Improve multi-rom loading. (OV2)
– Win32: Add libpng and zlib dependencies as submodules for (qwertymodo, OV2)
easier compiling from source.
– Win32: Fixed icon registration. (OV2)
– Win32: Better support for running while unfocused. (OV2)
– Win32: Changed icon. (BearOso)
– Win32: Report hidpi support. (BearOso)
– Win32: Added mute hotkey and hotkeys for saving/loading (OV2)
from file.
– Win32: Disabled hotplugging in favor of a menu option to (OV2)
reconfigure joysticks.
– Win32: Added a reduce input lag option. (BearOso)
– Win32: Added ability to use GLSLP shaders with OpenGL, (OV2)
including a dialog to tweak custom parameters.
– GTK+: Added dynamic rate control support for audio to (BearOso)
reduce buffer overflows and underflows.
– GTK+: Increased SDL requirement to version 2.0. This (BearOso)
improves joystick compatibility.
– GTK+: Improved GTK+ 3.0 support and made it the default. (BearOso)
– GTK+: Added ability to start from a snapshot on the (julien2512)
command line.
– GTK+: Added automatic input rate handling. (BearOso)
– GTK+: Use 16-bit 5-6-5 pixel format for better colors. (BearOso)
– GTK+: Now disables the compositor in fullscreen mode. (BearOso)
– GTK+: Changed icon. (BearOso)
– GTK+: Require libepoxy for OpenGL support. (BearOso)
– GTK+: Add full compatibility with GLSLP shaders, with a (BearOso)
parameters dialog to configure them.
– Unix: Add xinerama support and window position hints. (Francesco149)
Página oficial:
http://www.snes9x.com/phpbb3/viewtopic.php?f=8&t=24451
Descarga de la versión de 32 bits:
http://www.s9x-w32.de/dl/snes9x-1.56.1-win32.zip
Descarga de la versión de 64 bits:
http://www.s9x-w32.de/dl/snes9x-1.56.1-win32-x64.zip
Descarga de la versión de Linux:
http://www.s9x-w32.de/dl/snes9x-1.56.1.tar.gz
lunes, 18 de diciembre de 2017
ScummVM 2.0
Ha salido la nueva versión final de este maravilloso programa que permite que funcionen sin problemas y fácilmente muchas aventuras gráficas que eran de dos y hasta windows 98 en multitud de plataformas incluyendo claro esta windows, linux, ios, psp, dreamcast, etc
En esta versión se soportan por primera vez todos los juegos de Sierra de 32-bit.
Cambios:
New Games:
- Cranston Manor
- Full Pipe
- Gabriel Knight
- Gabriel Knight 2
- King's Quest VII
- King's Questions
- Leisure Suit Larry 6 (hi-res)
- Leisure Suit Larry 7
- Lighthouse
- Mixed-Up Mother Goose Deluxe
- Phantasmagoria
- Phantasmagoria 2
- Plumbers Don't Wear Ties
- Police Quest 4
- RAMA
- Riven: The Sequel to Myst
- Shivers
- Space Quest 6
- Starship Titanic
- The Dark Crystal
- Time Zone
- Torin's Passage
- Ulysses and the Golden Fleece
New ports:
- Added PSP Vita port.
- Added RISC OS port.
General:
- Added bilinear filtering option for SDL2 fullscreen mode.
- Fixed a bug that caused a crash in the options dialog of the GUI.
- Added a command-line option to automatically scan for supported games in
the current or a specified directory.
- Added possibility to apply changes in the options dialog without closing
the dialog.
- Added support for on-the-fly GUI language switching.
- Updated Munt MT-32 emulation code to version 2.0.3.
- Improved handling of joysticks.
- Improved audio latency.
- Improved management of the ScummVM window in games that switch display
modes.
- Fixed list view drawing over text above it (for example in the save dialog).
- Changed location where screenshot are saved. This fixes issues when scummvm
is installed in a read-only directory. Also added setting to allow changing
this location.
- Changed screenshot format to png.
- Fixed multithreading issue that could cause a crash in games using MP3 audio.
ADL:
- Fixed application freeze when reading sign in rocket in Mission Asteroid.
AGI:
- Fixed game script blocking forever after loading a savegame that was saved
while music was playing (this could happen for example in Police Quest 1
poker back room.
- Fixed cursor behaviour in Manhunter.
- Fixed nightclub arcade sequence speed for Manhunter Apple IIgs version.
- Reduced fastest game speed to a maximum of 40 FPS to ensure the games do
not run too fast.
AGOS:
- Fixed subtitle speed setting in the Hebrew version of Simon the Sorcerer 1.
Composer:
- Added save/load from General Main Menu.
- Fixed the detection for the French Gregory.
- Added detection for German Baba Yaga.
Cruise:
- Fixed font rendering.
Drascula:
- Fixed bug that made it impossible to talk to the drunkard more than once in the inn.
- Added handling of the master volume and fix volume synchronization between
the game and ScummVM options.
- Added possibility to load and save games using GMM.
Dreamweb:
- Fixed crash when collecting last stones under church.
- Fixed detection of Italian CD release.
Kyra:
- Fixed a buffer overflow in Lands of Lore.
- Fixed crash due to missing palette data for Legend of Kyrandia floppy version.
MADE:
- Fixed badly distorted sound (bug #9753).
MADS:
- Fixed a bug that caused a crash after starting Rex Nebular and the Cosmic Gender Bender.
- Fix rare crash that can happen when Rex is first locked up
MOHAWK:
- Added patch to the original data files to correct the vault access
instructions in Myst ME.
- Fixed situations where Myst could appear to be unresponsive.
- Reworked sound handling in Myst to be more accurate.
- Fixed crash in Myst piano puzzle.
Neverhood:
- Fixed crash in musical hut in Russian DR version.
- Fixed late game notes crash in Russian DR version.
Pegasus:
- Fixed loading a game from the launcher after returning to the launcher.
- Ignored events occuring while the GUI is visible. This for example fixed an
issue where closing the GMM using Escape would also opens the game's own
menu.
- Fixed several crashes when toggling the shared screen space.
- Improved performances when fading screen.
SAGA:
- Fixed crash when using the give verb on an actor in IHNM.
- Fixed Gorrister invisible and stuck when reloading at mooring ring in IHNM.
- Fixed the conversation panel background color in IHNM.
- Added support French Fan Translation of Inherit the Earth.
SCI:
- Fixed a script bug in Laura Bow 2: Dagger of Amon Ra that made it impossible
to exit the party room with the large golden head inside the museum (room 350).
This bug is also present, when using the original interpreter.
- Improved startup speed when using the MT-32 emulator.
- Improved handling of MT-32 reverb in SCI0 games.
- Improved selection of synthesized sound effects in SCI0 games.
- Improved selection of digital audio in SQ4.
- Improved resource bounds checking.
- Improved error handling of corrupt MIDI data.
- Fixed slow leak of small amounts of data into save games over time.
- Fixed broken day/night cycle in QFG3.
- Fixed a script bug in Police Quest 3 to now grant 10 points when giving the
locket to Marie. Now it's possible to beat the game with a perfect score.
This bug is also present when using the original interpreter.
- Fixed various other script bugs.
- Improved audio volume and settings synchronization.
SCUMM:
- Fixed crash in amiga games.
- Fixed two soundtracks playing at once in Monkey Island 2.
- Fixed Caponians dont disguise after using blue crystal in Zak McKracken.
- Fixed Dr. Fred facing wrong way in lab cutscene in Maniac Mansion.
- Fixed actors being drawn one line too high in V0 and V1 games.
- Fixed Purple Tentacle appears in Lab Entry after being chased out in maniac Mansion.
- Fixed power not turning back on in Maniac Mansion when entering the lab
while Dr. Fred has the power off.
- Fixed actors skipping between certain walk-boxes in Maniac Mansion.
Sherlock:
- Fixed detection for Italian fan translation of Serrated Scalpel.
Sky:
- Fixed collision detection.
Sword1:
- Added thumbnail when saving from in-game dialog.
- Fixed audio and subtitles settings being changed when open the load/save
in-game dialog.
Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
- Fix crash in in-game save menu when all slots are used with long names
TsAGE:
- Fixed regression preventing animations in Return to Ringworld from playing.
- Fixed display issues in Return to Ringworld Demo.
- Fixed loading Return to Ringworld savegames with unreferenced dynamic objects.
- Fixed deadlock in audio code.
- Fixed crash on Return to Launcher.
Voyeur:
- Fixed backgrounds not showing for static rooms.
- Fixed playback of audio events on VCR.
- Fixed exiting game from the VCR screen.
- Added workaround for original game bug using invalid hotspot Ids
macOS port:
- Added support for selecting any connected MIDI devices instead of automatically
using the first one.
- Improved behaviour of the file browser.
Página oficial:
http://scummvm.org/
Descarga versión windows:
http://www.scummvm.org/frs/scummvm/2.0.0/scummvm-2.0.0-win32.exe
Descarga de psp, dreamcast, debian,etc:
http://www.scummvm.org/downloads/?p=downloads
En esta versión se soportan por primera vez todos los juegos de Sierra de 32-bit.
Cambios:
New Games:
- Cranston Manor
- Full Pipe
- Gabriel Knight
- Gabriel Knight 2
- King's Quest VII
- King's Questions
- Leisure Suit Larry 6 (hi-res)
- Leisure Suit Larry 7
- Lighthouse
- Mixed-Up Mother Goose Deluxe
- Phantasmagoria
- Phantasmagoria 2
- Plumbers Don't Wear Ties
- Police Quest 4
- RAMA
- Riven: The Sequel to Myst
- Shivers
- Space Quest 6
- Starship Titanic
- The Dark Crystal
- Time Zone
- Torin's Passage
- Ulysses and the Golden Fleece
New ports:
- Added PSP Vita port.
- Added RISC OS port.
General:
- Added bilinear filtering option for SDL2 fullscreen mode.
- Fixed a bug that caused a crash in the options dialog of the GUI.
- Added a command-line option to automatically scan for supported games in
the current or a specified directory.
- Added possibility to apply changes in the options dialog without closing
the dialog.
- Added support for on-the-fly GUI language switching.
- Updated Munt MT-32 emulation code to version 2.0.3.
- Improved handling of joysticks.
- Improved audio latency.
- Improved management of the ScummVM window in games that switch display
modes.
- Fixed list view drawing over text above it (for example in the save dialog).
- Changed location where screenshot are saved. This fixes issues when scummvm
is installed in a read-only directory. Also added setting to allow changing
this location.
- Changed screenshot format to png.
- Fixed multithreading issue that could cause a crash in games using MP3 audio.
ADL:
- Fixed application freeze when reading sign in rocket in Mission Asteroid.
AGI:
- Fixed game script blocking forever after loading a savegame that was saved
while music was playing (this could happen for example in Police Quest 1
poker back room.
- Fixed cursor behaviour in Manhunter.
- Fixed nightclub arcade sequence speed for Manhunter Apple IIgs version.
- Reduced fastest game speed to a maximum of 40 FPS to ensure the games do
not run too fast.
AGOS:
- Fixed subtitle speed setting in the Hebrew version of Simon the Sorcerer 1.
Composer:
- Added save/load from General Main Menu.
- Fixed the detection for the French Gregory.
- Added detection for German Baba Yaga.
Cruise:
- Fixed font rendering.
Drascula:
- Fixed bug that made it impossible to talk to the drunkard more than once in the inn.
- Added handling of the master volume and fix volume synchronization between
the game and ScummVM options.
- Added possibility to load and save games using GMM.
Dreamweb:
- Fixed crash when collecting last stones under church.
- Fixed detection of Italian CD release.
Kyra:
- Fixed a buffer overflow in Lands of Lore.
- Fixed crash due to missing palette data for Legend of Kyrandia floppy version.
MADE:
- Fixed badly distorted sound (bug #9753).
MADS:
- Fixed a bug that caused a crash after starting Rex Nebular and the Cosmic Gender Bender.
- Fix rare crash that can happen when Rex is first locked up
MOHAWK:
- Added patch to the original data files to correct the vault access
instructions in Myst ME.
- Fixed situations where Myst could appear to be unresponsive.
- Reworked sound handling in Myst to be more accurate.
- Fixed crash in Myst piano puzzle.
Neverhood:
- Fixed crash in musical hut in Russian DR version.
- Fixed late game notes crash in Russian DR version.
Pegasus:
- Fixed loading a game from the launcher after returning to the launcher.
- Ignored events occuring while the GUI is visible. This for example fixed an
issue where closing the GMM using Escape would also opens the game's own
menu.
- Fixed several crashes when toggling the shared screen space.
- Improved performances when fading screen.
SAGA:
- Fixed crash when using the give verb on an actor in IHNM.
- Fixed Gorrister invisible and stuck when reloading at mooring ring in IHNM.
- Fixed the conversation panel background color in IHNM.
- Added support French Fan Translation of Inherit the Earth.
SCI:
- Fixed a script bug in Laura Bow 2: Dagger of Amon Ra that made it impossible
to exit the party room with the large golden head inside the museum (room 350).
This bug is also present, when using the original interpreter.
- Improved startup speed when using the MT-32 emulator.
- Improved handling of MT-32 reverb in SCI0 games.
- Improved selection of synthesized sound effects in SCI0 games.
- Improved selection of digital audio in SQ4.
- Improved resource bounds checking.
- Improved error handling of corrupt MIDI data.
- Fixed slow leak of small amounts of data into save games over time.
- Fixed broken day/night cycle in QFG3.
- Fixed a script bug in Police Quest 3 to now grant 10 points when giving the
locket to Marie. Now it's possible to beat the game with a perfect score.
This bug is also present when using the original interpreter.
- Fixed various other script bugs.
- Improved audio volume and settings synchronization.
SCUMM:
- Fixed crash in amiga games.
- Fixed two soundtracks playing at once in Monkey Island 2.
- Fixed Caponians dont disguise after using blue crystal in Zak McKracken.
- Fixed Dr. Fred facing wrong way in lab cutscene in Maniac Mansion.
- Fixed actors being drawn one line too high in V0 and V1 games.
- Fixed Purple Tentacle appears in Lab Entry after being chased out in maniac Mansion.
- Fixed power not turning back on in Maniac Mansion when entering the lab
while Dr. Fred has the power off.
- Fixed actors skipping between certain walk-boxes in Maniac Mansion.
Sherlock:
- Fixed detection for Italian fan translation of Serrated Scalpel.
Sky:
- Fixed collision detection.
Sword1:
- Added thumbnail when saving from in-game dialog.
- Fixed audio and subtitles settings being changed when open the load/save
in-game dialog.
Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
- Fix crash in in-game save menu when all slots are used with long names
TsAGE:
- Fixed regression preventing animations in Return to Ringworld from playing.
- Fixed display issues in Return to Ringworld Demo.
- Fixed loading Return to Ringworld savegames with unreferenced dynamic objects.
- Fixed deadlock in audio code.
- Fixed crash on Return to Launcher.
Voyeur:
- Fixed backgrounds not showing for static rooms.
- Fixed playback of audio events on VCR.
- Fixed exiting game from the VCR screen.
- Added workaround for original game bug using invalid hotspot Ids
macOS port:
- Added support for selecting any connected MIDI devices instead of automatically
using the first one.
- Improved behaviour of the file browser.
Página oficial:
http://scummvm.org/
Descarga versión windows:
http://www.scummvm.org/frs/scummvm/2.0.0/scummvm-2.0.0-win32.exe
Descarga de psp, dreamcast, debian,etc:
http://www.scummvm.org/downloads/?p=downloads
martes, 21 de noviembre de 2017
Snes9x v1.55
Ha salido una nueva versión final de uno de los mejores emuladores de la consola Super Nintendo (SNES) , ha pasado mucho tiempo desde la última versión y por ahora solo ha salido en la versión de windows tanto en 32 como en 64 bits y la de macOS.
Cambios:
– Added support for the MSU-1 coprocessor. (qwertymodo)
– Added support for MSU-1 distribution pack. (qwertymodo)
– Added support for BS-X Satellaview memory packs and data files. (LuigiBlood)
– Improved BS-X memory mapping accuracy. (LuigiBlood)
– Fixed APU error causing issues with some games. (byuu, qwertymodo)
– Added option to ignore patch checksums. (qwertymodo)
– Fixed build warnings / undefined behavior. (bonimy)
– Correct pixel placement in hires. (BearOso, OV2)
– Fixed RAM mapping for Light Fantasy. (hex_usr, BearOso)
– Added Circuit USA APU timing hack. (BearOso)
– libretro: Merged some changes from downstream repository. (OV2)
– GTK+: Allow use of XDG config directory. (BearOso)
– GTK+: Add 10th save slot. (YamashitaRen)
– GTK+: Updated Spanish translation. (jristz)
– Win32: Switched to Studio 2017. (OV2)
– Win32: Fixed problems when minimized in d3d. (OV2)
– Win32: Split Patch/Rom directory. (OV2)
– Win32: Simplified compilation by removing or including some dependencies (included CG headers, completely removed FMOD and FMOD_EX, moved direct draw to compile switch) and reworking solution/configurations. (bonimy, OV2)
– Win32: Fixed crash with movie dialog (OV2)
– Win32: Changed hotplugging (OV2)
Página oficial:
https://sites.google.com/site/bearoso/
Descarga de la versión de 32 bits:
https://sites.google.com/site/bearoso/snes9x/snes9x-1.55-win32.zip?attredirects=0&d=1
Descarga de la versión de 64 bits:
https://sites.google.com/site/bearoso/snes9x/snes9x-1.55-win32-x64.zip?attredirects=0&d=1
Descarga de la versión de Mac:
https://sites.google.com/site/bearoso/snes9x/snes9x-1.55-macosx-i386.zip?attredirects=0&d=1
miércoles, 14 de septiembre de 2016
Dreamfall Chapters Traducido al Español
Se han terminado de traducir los 5 libros de la tercera parte de la saga de The Longest Journey , la
traducción se ha llevado a cabo por Oscar 'darkpadawan' Rodríguez y César Pomar y la podeÍs encontrar en clan dlan
Instrucciones de instalación:
1) Instala Dreamfall Chapters.
2) Descomprime en la ubicación que desees el instalador de la traducción (Traduccion_Dreamfall_Chapters_v.5.0.1-5.X.zip).
3) Mediante un terminal en la localización del parche, escribe la siguiente línea de comando para
ejecutarlo: java -jar Traduccion_Dreamfall_Chapters_v.5.0.1-5.X.jar (En Windows, el instalador debería lanzarse simplemente con un doble clic).
4) Sigue las instrucciones del instalador. Elige como ruta de instalación aquella en la que tengas
instalado el juego.
El parche sirve tanto para Windows como GNU/Linux y Mac OS X.
Se asume que en el sistema se tiene instalado Java JRE, de lo contrario será necesario instalarlo antes
de ejecutar la presente traducción.
Los usuarios de Windows pueden usar alternativamente el ejecutable incluido
(Traduccion_Dreamfall_Chapters_v.5.0.1-5.X.exe), que se encarga de comprobar e instalar Java si es
necesario e instalando seguidamente la traducción.
5) Lanza el juego normalmente. Elige "Settings" en el menú principal, y en la sección "Gameplay",
selecciona "Text Language" y elige "Spanish". El idioma en el juego cambiará de inmediato. Ahora, marca las opciones "Subtítulos", "Subtítulos de elecciones" y "Notificaciones" para que se muestren los distintos textos en el juego.
Página de la traducción:
http://academia.clandlan.net/page=academia/view&id=409&title=Traduccion_Dreamfall_Chapters_- _Libro_Uno,_Dos,_Tres,_Cuatro_y_Cinco
Descarga de la traducción:
http://academia.clandlan.net/download.php?file=as_us/Traduccion_Dreamfall_Chapters_v.5.0.1-5.X.zip
martes, 13 de septiembre de 2016
VirtualBox 5.1.6
Nueva versión que corrige algunos fallos de la anterior de este programa que permite ejecutar otros
sistemas operativos en tu ordenador como por ejemplo Linux, Windows xp,Windows 98 (Sin aceleración gráfica), windows 95 (Sin aceleración gráfica), es parecido en siu uso y funcionamiento a vmware aunque no son compatibles las maquinas creadas entre ellos, se trata de una alternativa que aunque no sea tan buena va mejorando en cada versión y que es una buena opción para emular algunos juegos de pc antiguos que pueden no funcionaren vmware.
Cambios:
GUI: fixed issue with opening '.vbox' files and it's aliases
GUI: keyboard grabbing fixes (bugs #15771 and #15745)
GUI: fix for passing through Ctrl + mouse-click (Mac OS X hosts only; bug #15714)
GUI: fixed automatic deletion of extension pack files (bugs #11352 and #14742)
USB: fixed showing unknown device instead of the manufacturer or product description under certain circumstances (5.1.0 regression; bug #15764)
XHCI: another fix for a hanging guest under certain conditions as result of the fix for bug #15747, this time for Windows 7 guests
Serial: fixed high CPU usage with certain USB to serial converters on Linux hosts (bug #7796)
Storage: fixed attaching stream optimized VMDK images (bug #14764)
Storage: reject image variants which are unsupported by the backend (bug #7227)
Storage: fixed loading saved states created with VirtualBox 5.0.10 and older when using a SCSI controller (bug #15865)
Storage: fixed broken NVMe emulation if the host I/O cache setting is enabled
Storage: fixed using multiple NVMe controllers if ICH9 is used
NVMe: fixed a crash during reset which could happen under certain circumstances
Audio: fixed microphone input (5.1.2 regression; bugs #14386 and #15802)
Audio: fixed crashes under certain conditions (5.1.0 regression; bug #15887 and others)
Audio: fixed recording with the ALSA backend (5.1 regression)
Audio: fixed stream access mode with OSS backend (5.1 regression, thanks to Jung-uk Kim)
E1000: do also return masked bits when reading the ICR register, this fixes booting from iPXE (5.1.2
regression; bug #15846)
BIOS: fixed 4bpp scanline calculation (bug #15787)
API: relax the check for the version attribute in OVF/OVA appliances (bug #15856)
Windows hosts: fixed crashes when terminating the VM selector or other VBox COM clients (bug #15726 and others)
Linux Installer: fixed path to the documentation in .rpm packages (5.1.0 regression)
Linux Installer: fixed the vboxdrv.sh script to prevent an SELinux complaint (bug #15816)
Linux hosts: don't use 32-bit legacy capabilities
Linux Additions: Linux 4.8 fix for the kernel display driver (bugs #15890 and #15896)
Linux Additions: don't load the kernel modules provided by the Linux distribution but load the kernel modules from the official Guest Additions package instead (bug #15324)
Linux Additions: fix dynamic resizing problems in recent Linux guests (bug #15875)
User Manual: fixed error in the VBoxManage chapter for the getextradata enumerate example (bug #15862)
Windows Additions: fixed VBoxTray problems with Windows 2000 (bug #15661)
Paágina oficial:
https://www.virtualbox.org/
Descarga la versión windows 32 y 64 aqui:
http://download.virtualbox.org/virtualbox/5.1.6/VirtualBox-5.1.6-110634-Win.exe
Linux:
https://www.virtualbox.org/wiki/Linux_Downloads
OS X:
http://download.virtualbox.org/virtualbox/5.1.6/VirtualBox-5.1.6-110634-OSX.dmg
sistemas operativos en tu ordenador como por ejemplo Linux, Windows xp,Windows 98 (Sin aceleración gráfica), windows 95 (Sin aceleración gráfica), es parecido en siu uso y funcionamiento a vmware aunque no son compatibles las maquinas creadas entre ellos, se trata de una alternativa que aunque no sea tan buena va mejorando en cada versión y que es una buena opción para emular algunos juegos de pc antiguos que pueden no funcionaren vmware.
Cambios:
GUI: fixed issue with opening '.vbox' files and it's aliases
GUI: keyboard grabbing fixes (bugs #15771 and #15745)
GUI: fix for passing through Ctrl + mouse-click (Mac OS X hosts only; bug #15714)
GUI: fixed automatic deletion of extension pack files (bugs #11352 and #14742)
USB: fixed showing unknown device instead of the manufacturer or product description under certain circumstances (5.1.0 regression; bug #15764)
XHCI: another fix for a hanging guest under certain conditions as result of the fix for bug #15747, this time for Windows 7 guests
Serial: fixed high CPU usage with certain USB to serial converters on Linux hosts (bug #7796)
Storage: fixed attaching stream optimized VMDK images (bug #14764)
Storage: reject image variants which are unsupported by the backend (bug #7227)
Storage: fixed loading saved states created with VirtualBox 5.0.10 and older when using a SCSI controller (bug #15865)
Storage: fixed broken NVMe emulation if the host I/O cache setting is enabled
Storage: fixed using multiple NVMe controllers if ICH9 is used
NVMe: fixed a crash during reset which could happen under certain circumstances
Audio: fixed microphone input (5.1.2 regression; bugs #14386 and #15802)
Audio: fixed crashes under certain conditions (5.1.0 regression; bug #15887 and others)
Audio: fixed recording with the ALSA backend (5.1 regression)
Audio: fixed stream access mode with OSS backend (5.1 regression, thanks to Jung-uk Kim)
E1000: do also return masked bits when reading the ICR register, this fixes booting from iPXE (5.1.2
regression; bug #15846)
BIOS: fixed 4bpp scanline calculation (bug #15787)
API: relax the check for the version attribute in OVF/OVA appliances (bug #15856)
Windows hosts: fixed crashes when terminating the VM selector or other VBox COM clients (bug #15726 and others)
Linux Installer: fixed path to the documentation in .rpm packages (5.1.0 regression)
Linux Installer: fixed the vboxdrv.sh script to prevent an SELinux complaint (bug #15816)
Linux hosts: don't use 32-bit legacy capabilities
Linux Additions: Linux 4.8 fix for the kernel display driver (bugs #15890 and #15896)
Linux Additions: don't load the kernel modules provided by the Linux distribution but load the kernel modules from the official Guest Additions package instead (bug #15324)
Linux Additions: fix dynamic resizing problems in recent Linux guests (bug #15875)
User Manual: fixed error in the VBoxManage chapter for the getextradata enumerate example (bug #15862)
Windows Additions: fixed VBoxTray problems with Windows 2000 (bug #15661)
Paágina oficial:
https://www.virtualbox.org/
Descarga la versión windows 32 y 64 aqui:
http://download.virtualbox.org/virtualbox/5.1.6/VirtualBox-5.1.6-110634-Win.exe
Linux:
https://www.virtualbox.org/wiki/Linux_Downloads
OS X:
http://download.virtualbox.org/virtualbox/5.1.6/VirtualBox-5.1.6-110634-OSX.dmg
viernes, 19 de agosto de 2016
VirtualBox 5.1.4
Nueva versión que corrige algunos fallos de la anterior de este programa que permite ejecutar otros sistemas operativos en tu ordenador como por ejemplo Linux, Windows xp,Windows 98 (Sin aceleración gráfica), windows 95 (Sin aceleración gráfica), es parecido en siu uso y funcionamiento a vmware aunque no son compatibles las maquinas creadas entre ellos, se trata de una alternativa que aunque no sea tan buena va mejorando en cada versiuón y que es una buena opción para emular algunos juegos de pc antiguos que pueden no funcionaren vmware.
Cambios:
GUI: show actual VM uptime in the session information window
Audio: re-enabled speakers for Mac OS X guests (5.1.0 regression; bug #15611)
Audio: fixed crashes under certain conditions
USB: fixed a hang under certain conditions
USB: fixed a hanging guest under certain conditions (bug #15747)
PIIX4: implemented dummy SMBus controller to prevent annoying Linux kernel warnings about uninitialized SMBus base address (bug #9517)
NVMe: several fixes to improve stability, fixed a crash while saving a VM state
VMDK: Fixed an issue creating fixed size images with certain sizes and the Split2G option enabled (bug #15748)
VHDX: fixed cloning images with VBoxManage clonehd (bug #14288)
Storage: Fixed broken bandwidth limitation when the limit is very low (bug #14982)
EFI: fixed sending debug messages in the EFI firmware if a serial port is enabled (bug #12161)
OVF: when importing appliances, make sure that the version of the embedded VirtualBox-specific settings is processed, to get the default settings handling right
VBoxManage: Don't try to set the medium type if there is no change (bug #13850)
Linux installer: fixed some scripting issues (bugs #15701 and #15702)
Linux installer: fixed a path issue on certain Linux distributions (bug #15717)
Windows hosts: fixed corrupted mouse pointers with some Linux and Solaris guests (bug #15665)
Linux Additions: made the video driver work on 32-bit guests with large video memory sizes (bug #15621)
Linux Additions: made the video driver work on kernel 4.7 and later (bug #15769)
Linux Additions: converted a failure message to an informational one when drivers could not be stopped during upgrade (bug #15692)
Linux Additions: made the video driver work around an X server bug which cause screen refresh to stop (bug #15511)
Windows Additions: auto-resizing fixes for Windows 10 guests (bug #15257)
Windows Additions: fixed VBoxTray problems with Windows 2000 (bug #15661)
Paágina oficial:
https://www.virtualbox.org/
Descarga la versión windows 32 y 64 aqui:
http://download.virtualbox.org/virtualbox/5.1.4/VirtualBox-5.1.4-110228-Win.exe
Linux:
https://www.virtualbox.org/wiki/Linux_Downloads
OS X:
http://download.virtualbox.org/virtualbox/5.1.4/VirtualBox-5.1.4-110228-OSX.dmg
Cambios:
GUI: show actual VM uptime in the session information window
Audio: re-enabled speakers for Mac OS X guests (5.1.0 regression; bug #15611)
Audio: fixed crashes under certain conditions
USB: fixed a hang under certain conditions
USB: fixed a hanging guest under certain conditions (bug #15747)
PIIX4: implemented dummy SMBus controller to prevent annoying Linux kernel warnings about uninitialized SMBus base address (bug #9517)
NVMe: several fixes to improve stability, fixed a crash while saving a VM state
VMDK: Fixed an issue creating fixed size images with certain sizes and the Split2G option enabled (bug #15748)
VHDX: fixed cloning images with VBoxManage clonehd (bug #14288)
Storage: Fixed broken bandwidth limitation when the limit is very low (bug #14982)
EFI: fixed sending debug messages in the EFI firmware if a serial port is enabled (bug #12161)
OVF: when importing appliances, make sure that the version of the embedded VirtualBox-specific settings is processed, to get the default settings handling right
VBoxManage: Don't try to set the medium type if there is no change (bug #13850)
Linux installer: fixed some scripting issues (bugs #15701 and #15702)
Linux installer: fixed a path issue on certain Linux distributions (bug #15717)
Windows hosts: fixed corrupted mouse pointers with some Linux and Solaris guests (bug #15665)
Linux Additions: made the video driver work on 32-bit guests with large video memory sizes (bug #15621)
Linux Additions: made the video driver work on kernel 4.7 and later (bug #15769)
Linux Additions: converted a failure message to an informational one when drivers could not be stopped during upgrade (bug #15692)
Linux Additions: made the video driver work around an X server bug which cause screen refresh to stop (bug #15511)
Windows Additions: auto-resizing fixes for Windows 10 guests (bug #15257)
Windows Additions: fixed VBoxTray problems with Windows 2000 (bug #15661)
Paágina oficial:
https://www.virtualbox.org/
Descarga la versión windows 32 y 64 aqui:
http://download.virtualbox.org/virtualbox/5.1.4/VirtualBox-5.1.4-110228-Win.exe
Linux:
https://www.virtualbox.org/wiki/Linux_Downloads
OS X:
http://download.virtualbox.org/virtualbox/5.1.4/VirtualBox-5.1.4-110228-OSX.dmg
jueves, 4 de agosto de 2016
OpenMSX Launcher v1.7
Es un front-end para el emulador de msx openmsx que incluye la posibilidad de tener información y fotos de los juegos que tengais de msx entre otras muchas posibilidades.
Requiere Java Runtime Environment 8 o superior.Se puede actualizar desde la versión anterior usando su función de actualizacón.
Opciones:
- Create and manage multiple databases of all MSX software supported by openMSX.
- Scan the hard disk to automatically fill launcher databases with ROMs, disks, tapes, hard disks and laserdiscs, and sync the database to your hard disk any time later.
- Display two screenshots for each game. Search launcher databases for exact or partial name or SHA1 code.
- Display the text on the launcher using a number of supported languages (English, Arabic, Catalan, Chinese Simplified, Chinese Traditional, Dutch, Finnish, French, German, Italian, Japanese, Korean, Persian, Portuguese, Russian, Spanish and Swedish).
- Specify additional information for each game and view it in the platform's default viewer for the file type.
- Filter launcher database profiles by company, year, country, medium, size, MSX generation, sound chip and genre, and save these filters for later use.
- Drag files or directories to the launcher window for easy addition to the current database.
Cambios:
- Mejoras:
- Changed main window look and added sound and generation indicators when selecting a game
- Allowed extensions to be set in addition to ROMs. In older versions, you could not set both ROMs and extensions at the same time
- Arreglos:
Fixed many minor bugs
Página ofivial:
http://msxlaunchers.info/files/README.html
Descarga versión Windows 7/8/10.:
http://msxlaunchers.info/files/win/1.7/openMSX%20Launcher%20v1.7.zip
Descarga versión Linux:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip
Descarga de la versión de Mac:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip
Requiere Java Runtime Environment 8 o superior.Se puede actualizar desde la versión anterior usando su función de actualizacón.
Opciones:
- Create and manage multiple databases of all MSX software supported by openMSX.
- Scan the hard disk to automatically fill launcher databases with ROMs, disks, tapes, hard disks and laserdiscs, and sync the database to your hard disk any time later.
- Display two screenshots for each game. Search launcher databases for exact or partial name or SHA1 code.
- Display the text on the launcher using a number of supported languages (English, Arabic, Catalan, Chinese Simplified, Chinese Traditional, Dutch, Finnish, French, German, Italian, Japanese, Korean, Persian, Portuguese, Russian, Spanish and Swedish).
- Specify additional information for each game and view it in the platform's default viewer for the file type.
- Filter launcher database profiles by company, year, country, medium, size, MSX generation, sound chip and genre, and save these filters for later use.
- Drag files or directories to the launcher window for easy addition to the current database.
Cambios:
- Mejoras:
- Changed main window look and added sound and generation indicators when selecting a game
- Allowed extensions to be set in addition to ROMs. In older versions, you could not set both ROMs and extensions at the same time
- Arreglos:
Fixed many minor bugs
Página ofivial:
http://msxlaunchers.info/files/README.html
Descarga versión Windows 7/8/10.:
http://msxlaunchers.info/files/win/1.7/openMSX%20Launcher%20v1.7.zip
Descarga versión Linux:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip
Descarga de la versión de Mac:
http://msxlaunchers.info/files/linux-bsd/1.7/openmsx-launcher-v1.7.zip
lunes, 1 de agosto de 2016
openMSX 0.13.0
Nueva versión final de este prometedor emulador de msx que ahora también emula el Pioneer PX-7 con laserdisc lo que le permite hacer funcionar juegos como Badlands.
El emulador funciona en windows Vista o superior a partir de esta versión,en Android y en Mac en 64 bits, permite el uso de pads, imágenes comprimidas, aplicar filtros como hq2x o 2x sai, strech y muchas otras opciones.
Cambios:
MSX device support:
- fixed bug in ASCII-8 mapper of MegaFlashROM SCC+ (SD)
- fixed bug in border drawing in text mode with YJK/YAE bits
- fixed bug in LMMC VDP command that appeared in Baltak Rampage greetings part
- fixed bug in YMF278 (OPL4 wave part) preventing samples to be played sometimes
- improved R800 timing for the CALL instruction
- added missing hardware VDP delay in turbo mode of MSX2+ machines
- improved accuracy and completeness of the Matsushita switched I/O ports device:
- added bits on turbo status and presence
- added the device to the Sanyo MSX2+ machines (without SRAM and turbo)
- removed fixed VDP I/O delay (because it is linked to the T9769 engine)
- added support for the different fixed VDP I/O delays of the different T9769 engines and added these to the configuration files of the machine that have these (as far as that is known)
- added support for Epson Chakkari Copy, thanks to Rudolf Lechleitner and Enrico Barbisan
- added 2MB MegaRAM extension (thanks to Mauricio Braga)
- added MIDI Interface 3 extension (cart that implements turboR GT internal MIDI without BIOS ROM)
- added support for mapper of Japanese MSX Write
- added support for Spectravideo SVI-707 disk drive
- added support for the V9990 POINT VDP command
- added support for more realistic TMS VDP pallettes: it's now possible to specify the saturation for the Pb and Pr channel (this is dependent on the analog electronics in the MSX video circuit) which affects the palette. E.g. all machines with TMS9x2x have a brighter palette now, as they should.
- added weird color palette of the Fujitsu FM-X RGB output (3 bit RGB)
- added a high-resolution timer extension: a cartridge with a 32-bit counter that counts at 3.57 MHz. Useful for debugging and reverse engineering. Only one such real cartridge exists :)
- added new machines: Aucnet NIA-2001 MSXturboR (thanks to PiterPunk/NYYRIKKI), Frael BRUC_100 version 1 and 2 (thanks to RJP, FRS, et al), Pioneer UC-V102 (thanks to PiterPunk), Victor HC-80 (thanks to Daniele), Toshiba HX-23F and HX-23 (thanks to FRS)
- added new extension: Sanyo MRS-001 RS-232C cartridge (thanks to mtn)
New or improved emulator features:
- fixed bug in parsing remote command XML (causing e.g. ROM names with special characters not to get communicated to openMSX correctly from Catapult)
- fixed crash in 'reverse goback'
- fixed inserting a slotexpander in a specific slot
- fixed slowness issue when taking screenshots frame by frame
- fixed support of files larger than 2GB (e.g. hard disk images) on Windows
- fixed VDP status flag when using cmdtiming broking (infinitely fast VDP commands)
- fixed excessive delay on 'reverse goto' with ram watch enabled
- OSD menu:
- fixed (un)plugging (connectors)/pluggables with spaces in their name
- fixed loading savestate with more than one . in its filename
- support up to 2 hard disk images (just like ROMs and disk drives)
- fixed bug that cassette image was removed when doing reverse goto 0
- fixed save_msx_screen for 2nd page of screen 7-12 (thanks to FRS)
- improved robustness of DirAsDisk
- added progress update reporting when doing operations that take a lot of time (like calculating a hash of a large file or doing a large step in a replay)
- fixed unintended extra calculation of hash for hard disk images when reversing
- made joystickN_deadzone setting's numbering consistent with joystickN_config both are now 0-based
- added debuggable for printer port, containing strobe and data byte
- added experimental support for ALSA MIDI out (Linux): now it's much easier to connect MSX MIDI out devices to a soft synth or other application on Linux
- improved support for UNC paths on Windows (network drives)
- added a script to speed up the type command: type_via_keybuf (thanks to NYYRIKKI for the initial version). Default type implementation can now be tuned with the new default_type_proc setting.
Build system, packaging, documentation:
- to compile with gcc you now need gcc 4.8 or higher
- updated Visual Studio projects to Visual Studio 2015
- dropped support for Windows XP, because it seems Visual Studio 2015 has bugs in supporting it
- dropped support for Dingoo A320, because its toolchain is now so outdated
that it can't compile the openMSX source code any longer
- added build, packaging and documentation support for GCW Zero
- dropped support for universal binaries on Mac OS X, as all supported Mac OS X versions require x86-64 CPU's
- updated Tcl to 8.5.18
- updated libpng to 1.6.20
- now optionally link to libasound on Linux (for the ALSA MIDI support)
- added debug flag to build system that shows which commands are executed: make V=1
- improved description on how to use MegaFlashROM SCC+ SD
And of course the usual various bug fixes and performance improvements.
Página oficial: http://openmsx.org/index.php
Descarga de la versión de Windows 64:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x64-bin.zip
Descarga de la versión de Windows 32:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x86-bin.zip
Descarga de la versión de Android:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openMSX-openmsx-0.13.0.apk
Descarga de la versión de Mac:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-mac-x86_64-bin.dmg
El emulador funciona en windows Vista o superior a partir de esta versión,en Android y en Mac en 64 bits, permite el uso de pads, imágenes comprimidas, aplicar filtros como hq2x o 2x sai, strech y muchas otras opciones.
Cambios:
MSX device support:
- fixed bug in ASCII-8 mapper of MegaFlashROM SCC+ (SD)
- fixed bug in border drawing in text mode with YJK/YAE bits
- fixed bug in LMMC VDP command that appeared in Baltak Rampage greetings part
- fixed bug in YMF278 (OPL4 wave part) preventing samples to be played sometimes
- improved R800 timing for the CALL instruction
- added missing hardware VDP delay in turbo mode of MSX2+ machines
- improved accuracy and completeness of the Matsushita switched I/O ports device:
- added bits on turbo status and presence
- added the device to the Sanyo MSX2+ machines (without SRAM and turbo)
- removed fixed VDP I/O delay (because it is linked to the T9769 engine)
- added support for the different fixed VDP I/O delays of the different T9769 engines and added these to the configuration files of the machine that have these (as far as that is known)
- added support for Epson Chakkari Copy, thanks to Rudolf Lechleitner and Enrico Barbisan
- added 2MB MegaRAM extension (thanks to Mauricio Braga)
- added MIDI Interface 3 extension (cart that implements turboR GT internal MIDI without BIOS ROM)
- added support for mapper of Japanese MSX Write
- added support for Spectravideo SVI-707 disk drive
- added support for the V9990 POINT VDP command
- added support for more realistic TMS VDP pallettes: it's now possible to specify the saturation for the Pb and Pr channel (this is dependent on the analog electronics in the MSX video circuit) which affects the palette. E.g. all machines with TMS9x2x have a brighter palette now, as they should.
- added weird color palette of the Fujitsu FM-X RGB output (3 bit RGB)
- added a high-resolution timer extension: a cartridge with a 32-bit counter that counts at 3.57 MHz. Useful for debugging and reverse engineering. Only one such real cartridge exists :)
- added new machines: Aucnet NIA-2001 MSXturboR (thanks to PiterPunk/NYYRIKKI), Frael BRUC_100 version 1 and 2 (thanks to RJP, FRS, et al), Pioneer UC-V102 (thanks to PiterPunk), Victor HC-80 (thanks to Daniele), Toshiba HX-23F and HX-23 (thanks to FRS)
- added new extension: Sanyo MRS-001 RS-232C cartridge (thanks to mtn)
New or improved emulator features:
- fixed bug in parsing remote command XML (causing e.g. ROM names with special characters not to get communicated to openMSX correctly from Catapult)
- fixed crash in 'reverse goback'
- fixed inserting a slotexpander in a specific slot
- fixed slowness issue when taking screenshots frame by frame
- fixed support of files larger than 2GB (e.g. hard disk images) on Windows
- fixed VDP status flag when using cmdtiming broking (infinitely fast VDP commands)
- fixed excessive delay on 'reverse goto' with ram watch enabled
- OSD menu:
- fixed (un)plugging (connectors)/pluggables with spaces in their name
- fixed loading savestate with more than one . in its filename
- support up to 2 hard disk images (just like ROMs and disk drives)
- fixed bug that cassette image was removed when doing reverse goto 0
- fixed save_msx_screen for 2nd page of screen 7-12 (thanks to FRS)
- improved robustness of DirAsDisk
- added progress update reporting when doing operations that take a lot of time (like calculating a hash of a large file or doing a large step in a replay)
- fixed unintended extra calculation of hash for hard disk images when reversing
- made joystickN_deadzone setting's numbering consistent with joystickN_config both are now 0-based
- added debuggable for printer port, containing strobe and data byte
- added experimental support for ALSA MIDI out (Linux): now it's much easier to connect MSX MIDI out devices to a soft synth or other application on Linux
- improved support for UNC paths on Windows (network drives)
- added a script to speed up the type command: type_via_keybuf (thanks to NYYRIKKI for the initial version). Default type implementation can now be tuned with the new default_type_proc setting.
Build system, packaging, documentation:
- to compile with gcc you now need gcc 4.8 or higher
- updated Visual Studio projects to Visual Studio 2015
- dropped support for Windows XP, because it seems Visual Studio 2015 has bugs in supporting it
- dropped support for Dingoo A320, because its toolchain is now so outdated
that it can't compile the openMSX source code any longer
- added build, packaging and documentation support for GCW Zero
- dropped support for universal binaries on Mac OS X, as all supported Mac OS X versions require x86-64 CPU's
- updated Tcl to 8.5.18
- updated libpng to 1.6.20
- now optionally link to libasound on Linux (for the ALSA MIDI support)
- added debug flag to build system that shows which commands are executed: make V=1
- improved description on how to use MegaFlashROM SCC+ SD
And of course the usual various bug fixes and performance improvements.
Página oficial: http://openmsx.org/index.php
Descarga de la versión de Windows 64:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x64-bin.zip
Descarga de la versión de Windows 32:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-windows-vc-x86-bin.zip
Descarga de la versión de Android:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openMSX-openmsx-0.13.0.apk
Descarga de la versión de Mac:
https://github.com/openMSX/openMSX/releases/download/RELEASE_0_13_0/openmsx-0.13.0-mac-x86_64-bin.dmg
jueves, 26 de mayo de 2016
ScummVM 1.8.1
Ha salido la nueva versión final de este maravilloso programa que permite que fucionen sin problemas y fácilmente muchas aventuras gráficas que eran de dos y hasta windows 98 en multitud de plataformas incluyendo claro esta windows, linux, ios, psp, dreamcast, etc
Cambios:
New ports:
– Added Nintendo 3DS port.
– Added Android SDL port.
General:
– Removed TESTING flag from several supported games.
– Added Chinese Pinyin translation.
– Fixed cursor stuttering in the launcher that occured on some systems.
BBVS:
– Fixed game restart.
CinE:
– Fixed sound effect loading.
Drascula:
– Fixed text alignment to be faithful to the original.
– Fixed character walking off screen.
– Fixed loading savegames in the Pendulum scene.
– Fixed wrong background for inventory items during chapter 6 in the Spanish version.
– Fixed animations speed (they were running two times slower than in the original engine).
– Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
– Fixed delay when interacting with the verb menu and the inventory.
– Fixed possibility to pick up the axe in the castle multiple times.
Gob:
– Fixed lock up for some games during sound initialization.
KYRA:
– Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
– Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.
Lab:
– Fixed lock-up during ending sequence.
– Improved internal game controls.
– Fixed lock-up during some in-game animations.
SAGA:
– Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.
SCI:
– Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
– Script patch to fix broken ending battle in multilingual King’s Quest 5 (French, German + Spanish versions are all broken)
– Fixed invalid memory access, when loading broken King’s Quest 5 credit music track
– Fixed lowres/hires issues in King’s Quest 6 when saving, changing the lowres/hires
setting and restoring the saved game afterwards.
SCUMM:
– Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
– Fixed a sound effect not stopping in Loom EGA with AdLib.
Broken Sword 2.5:
– Added option to use English speech instead of German one when no speech is available for the selected language.
– Fixed resource releasing on game exit.
– Fixed game restart after language change in-game.
– Fixed flickering in main Menu.
– Fixed long save time on Windows.
Windows port:
– Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable.
Mac OS X port:
– Dock menu for ScummVM now lists recently played games when ScummVM is not running and allows starting those games.
– Enabled Sparkle application updater.
GCW0 port:
– Improved support for built-in ScummVM documentation.
Página oficial:
http://scummvm.org/
Descarga versio´n windows:
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm-1.8.1-win32.zip
Linux Ubuntu 14.04 (trusty) x86 64bit package (9.1M .deb):
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm_1.8.1-trusty.1_amd64.deb
Descarga de psp, dreamcast, debian,etc:
http://www.scummvm.org/downloads/?p=downloads
Cambios:
New ports:
– Added Nintendo 3DS port.
– Added Android SDL port.
General:
– Removed TESTING flag from several supported games.
– Added Chinese Pinyin translation.
– Fixed cursor stuttering in the launcher that occured on some systems.
BBVS:
– Fixed game restart.
CinE:
– Fixed sound effect loading.
Drascula:
– Fixed text alignment to be faithful to the original.
– Fixed character walking off screen.
– Fixed loading savegames in the Pendulum scene.
– Fixed wrong background for inventory items during chapter 6 in the Spanish version.
– Fixed animations speed (they were running two times slower than in the original engine).
– Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
– Fixed delay when interacting with the verb menu and the inventory.
– Fixed possibility to pick up the axe in the castle multiple times.
Gob:
– Fixed lock up for some games during sound initialization.
KYRA:
– Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
– Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.
Lab:
– Fixed lock-up during ending sequence.
– Improved internal game controls.
– Fixed lock-up during some in-game animations.
SAGA:
– Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.
SCI:
– Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
– Script patch to fix broken ending battle in multilingual King’s Quest 5 (French, German + Spanish versions are all broken)
– Fixed invalid memory access, when loading broken King’s Quest 5 credit music track
– Fixed lowres/hires issues in King’s Quest 6 when saving, changing the lowres/hires
setting and restoring the saved game afterwards.
SCUMM:
– Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
– Fixed a sound effect not stopping in Loom EGA with AdLib.
Broken Sword 2.5:
– Added option to use English speech instead of German one when no speech is available for the selected language.
– Fixed resource releasing on game exit.
– Fixed game restart after language change in-game.
– Fixed flickering in main Menu.
– Fixed long save time on Windows.
Windows port:
– Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable.
Mac OS X port:
– Dock menu for ScummVM now lists recently played games when ScummVM is not running and allows starting those games.
– Enabled Sparkle application updater.
GCW0 port:
– Improved support for built-in ScummVM documentation.
Página oficial:
http://scummvm.org/
Descarga versio´n windows:
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm-1.8.1-win32.zip
Linux Ubuntu 14.04 (trusty) x86 64bit package (9.1M .deb):
http://www.scummvm.org/frs/scummvm/1.8.1/scummvm_1.8.1-trusty.1_amd64.deb
Descarga de psp, dreamcast, debian,etc:
http://www.scummvm.org/downloads/?p=downloads
viernes, 13 de mayo de 2016
ePSXe 2.0.2 Mac
Primera versión para Mac del mejor emulador de Sony Playstation , si quereís ayudar a sus autores en este y futuros proyectos , podeis comprar para ello la versión de Android que esta disponible por solo 2,99 euros en
https://play.google.com/store/apps/details?id=com.epsxe.ePSXe&hl=es
Cambios:
- Actualizada a la misma versión que la de windows o Linux en cambios 2.0.2 incluyendo en Mac una versión de 32bit y una de 64bit (alpha).
Hay dos versiones de MacOSX sigue los pasos dependiendo de cual quieras usar:
A) Version sin UI.
1) Download http://www.epsxe.com/files/ePSXe202.app.zip
2) Double click in the download folder to uncompress.
3) Copy ePSXe202.app to /Applications
4) Run ePSXe202 from Applications to create the config files.
5) You can config by edit $HOME/.epsxe/epsxerc. It is recommended to copy your PS1 bios (scph1001.bin) to $HOME/.epsxe/bios/
6) To run a iso, uncompress your iso, then choose in your iso "open with" and select ePSXe202, or drag and drop your game in ePSXe202.
7) To run a cdrom, config your cdrom path in $HOME/.epsxe/epsxerc and double click in ePSXe202.
8) For other options, you have to run from a console and use command lines.
B) Version con UI(Gtk3).
Epsxe for MacOSX is a port from the Linux version and the UI is based on GTK+3. Due to MacOSX dependencies system you will need to get the GTK+3 libraries used when it was compiled. So it is recommended to use HomeBrew to install.
1) Install HomeBrew (http://brew.sh)
2) Run from a console: brew install http://www.epsxe.com/files/epsxe.rb
3) Now you can run epsxe from a console.
Página oficial:
http://epsxe.com/
Página oficial de Facebook donde podeís exponer dudas, dejar comentarios o sugerencias en inglés o español:
https://www.facebook.com/Epsxe-1522225218080824/
https://play.google.com/store/apps/details?id=com.epsxe.ePSXe&hl=es
Cambios:
- Actualizada a la misma versión que la de windows o Linux en cambios 2.0.2 incluyendo en Mac una versión de 32bit y una de 64bit (alpha).
Hay dos versiones de MacOSX sigue los pasos dependiendo de cual quieras usar:
A) Version sin UI.
1) Download http://www.epsxe.com/files/ePSXe202.app.zip
2) Double click in the download folder to uncompress.
3) Copy ePSXe202.app to /Applications
4) Run ePSXe202 from Applications to create the config files.
5) You can config by edit $HOME/.epsxe/epsxerc. It is recommended to copy your PS1 bios (scph1001.bin) to $HOME/.epsxe/bios/
6) To run a iso, uncompress your iso, then choose in your iso "open with" and select ePSXe202, or drag and drop your game in ePSXe202.
7) To run a cdrom, config your cdrom path in $HOME/.epsxe/epsxerc and double click in ePSXe202.
8) For other options, you have to run from a console and use command lines.
B) Version con UI(Gtk3).
Epsxe for MacOSX is a port from the Linux version and the UI is based on GTK+3. Due to MacOSX dependencies system you will need to get the GTK+3 libraries used when it was compiled. So it is recommended to use HomeBrew to install.
1) Install HomeBrew (http://brew.sh)
2) Run from a console: brew install http://www.epsxe.com/files/epsxe.rb
3) Now you can run epsxe from a console.
Página oficial:
http://epsxe.com/
Página oficial de Facebook donde podeís exponer dudas, dejar comentarios o sugerencias en inglés o español:
https://www.facebook.com/Epsxe-1522225218080824/
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