Cambios:
– Don’t allow lagless vsync in normal windowed mode.
– Hide lagless vsync slice count in GUI if lagless vsync is not selected.
– Fixed crash if screen mode open failed and error dialog was shown. (b11)
– D3D11 fullscreen mode opened in primary monitor if selected non-default monitor was connected to another GPU.
– New debugger didn’t load 3.1 (and probably older) amiga.lib files.
– Added debugger_options config entry, currently only supported sub entry is pathprefix=x where x is string that gets appended to stabs source file paths.
– Try harder to find working path for stabs source files and when working path combination is found, remember it instead of enumerating all possible variants every time source file is loaded.
– uaedbg now breaks to debugger when debugged application causes unhandled exception via tc_TrapCode.
Página oficial:
http://www.winuae.net/
Versión beta en los foros de English Amiga board
http://eab.abime.net/showthread.php?t=91755
Descarga de la versión beta 32 bits:
http://www.winuae.net/files/b/winuae_4000b12.7z
Descarga de la versión beta 64 bits:
http://www.winuae.net/files/b/winuae64_4000b12.7z
Descarga de los [1.5.1+ Direct3D Pixel Shader filters]
http://download.abime.net/winuae/stuff/filtershaders.zip
No hay comentarios:
Publicar un comentario