Mostrando entradas con la etiqueta Arcade. Mostrar todas las entradas
Mostrando entradas con la etiqueta Arcade. Mostrar todas las entradas

miércoles, 31 de enero de 2018

MAME 0.194



Nueva versión del Mame final como cada último miércoles del mes, que desde hace varias versiones incluye el Mess en el mismo programa. Es un emulador de maquinas recreativas creado por Nicola Salmoria y el Mess lo que hace es emular ordenadores y consolas  como Spectrum, Commodore 64 y muchas mas.

CAMBIOS:
Today we’re proud to deliver MAME 0.194, the first MAME release of 2018. Following on from the
optimisation in last month’s release, MAME now features a Hyperstone E1-XS recompiler, giving substantial performance improvements in a number of Korean games. Several issues affecting cheats, lua scripting, the internal debugger, and disassembly have been resolved. We’ve added support for the prototype Atari game Cyberstorm, and Gaelco’s Last KM which was designed to integrate with an exercise bike. This release expands and improves support for TV games with fixed software. Additions include the TV Boy II, Super TV Boy, and Radica Space Invaders. Emulation has been substantially improved for games using NES-derived hardware from V.R. Technologies.

The flow of LCD handheld games shows no sign of abating This month we’ve added Thief in Garden, Super Double Dragon, Vindicators, Skeleton Warriors, and The Incredible Crash Test Dummies. There are plenty more improvements to FM Towns emulation in this release, allowing more games to boot and fixing graphical errors. The Matsushita MyBrain 3000 and closely-related Ericsson Step/One have been promoted to working. Acorn Electron peripherals have been overhauled and several new options are available.

In arcade emulation, we’ve got improved graphics emulation for Nintendo’s Popeye, and support for two more bootleg versions. There are also improvements to graphical effects in several Data East games, and improvements to IGS PGM2 emulation making Knights of Valour 3 playable. Plenty more alternate versions of supported arcade games have been added. One does deserve a mention, and that’s Bioplaything Cop, a prototype of Gaelco’s Biomechanical Toy.

MAMETesters FALLOS ARREGLADOS
----------------------
- 02076: [Graphics] (playch10.cpp) playch10 ALL: Playchoice-10 driver needs LEDs added for single-screen BIOS (Vas Crabb)
- 03790: [Crash/Freeze] (ms32.cpp) gratia, gratiaa: Unhandled priority type f8 (Angelo Salese)
- 05632: [Crash/Freeze] (nwk-tr.c) racingj2, racingj2j: [debug] Crash shortly after OK
- 06282: [Crash/Freeze] (snes.cpp) snes [rivaltrfu, rushbeat]: Black Screen (Angelo Salese)
- 06548: [Crash/Freeze] (namcos21.cpp) winrun, winrun91, winrungp: [debug] Assert when starting emulation (Vas Crabb)
- 06623: [Interface] Full Screen Brightness/Contrast/Gamma settings not working anymore (smf)
- 06710: [Crash/Freeze] (snes.cpp) snes [blackhwk]: On the "blackhawk" cartridge ROM, the game didn't start (Angelo Salese)
- 06791: [Graphics] (splash.cpp) splash and clones: Wrong sprite priority on bonus items (AJR)
- 06799: [Crash/Freeze] (dynax.cpp) hjingi: Emulation hang (AJR)
- 06804: [Crash/Freeze] (midyunit.cpp) strkforc: Black screen after ROM check (sjy96525)
- 06806: [Graphics] Bitmap overlays don't display with bgfx video output [Ryan Holtz]
- 06810: [Misc.] Memory leak in m6502 CPU cores (AJR)
- 06811: [Misc.] Memory leak in m6809 CPU core (AJR)
- 06813: [Misc.] Memory leak in options (AJR)
- 06816: [Interface] AddressSanitizer: alloc/dealloc mismatch when closing DIP switch menu (Firewave)
- 06817: [Misc.] (naomi.cpp) mushi2k4: Runtime error: index out of bounds (MetalliC)
- 06825: [Sound] (gng.cpp) diamond: Missing Level Start Music (AJR)
- 06831: [Crash/Freeze] (compucolor.cpp) compclr2: AddressSanitizer: FPE with -flop asndware (Firewave)
- 06845: [Gameplay] (sms.cpp) gamegear [shinfrc2]: Corrupt tiles on first in-game textbox, corrupt audio when loading save (Tafoid)
- 06847: [Graphics] (hh_tms1k.cpp) bankshot: Missing leftmost column (hap)
- 06857: [Cheat System] (btoads.cpp) 34010 & 34020: Cheats not working in btoads and other games (O. Galibert)

CAMBIOS EN EL CODIGO
--------------
-ygv608.cpp improvements: [Agiri]
 * Added mosaic effect for Galaga Arrangement Ending/Staffroll.
 * Guessed that R#13 is used for transparent color - fixes 'COLOR TEST' in ND-1 self-test.
 * Fixed a small graphics glitch in Rally-X Arrangement.

-Added option to disable saving NVRAM on exit. [AJR]

-Added ER1400 serial EAROM device. [AJR]

-Fixed many disassembler bugs: [AJR]
 * mc68hc11: Fixed dissassembly of instructions with 16-bit operands (immediate or direct).
 * m6809: Fixed disassembly of relative instructions.
 * lc8670: Fixed disassembler to make it not completely broken.
 * mcs48, s2650: Use paged mode for disassembler.
 * lr35902: Fixed disassembly.

-attache: Added RS-232 serial ports. [AJR]

-f1gp: Fixed getting stuck on "ID CHECK". [AJR]

-splash: Draw sprites in reverse order (fixes MT6791). [AJR]

-Fixed masking of signed integer types in debug state. [AJR]

-citycon: Fix sound CPU speed, and hooked up PSG read (fixed cop car spin sound). [AJR]

-tigeroad, f1dream: Added DIP switch locations. [AJR]

-tv910: Fix character row format, implemented video attributes, made self-test work, improved keyboard hookup, and added character
 set switch. [AJR]

-vt220: Split into two sets and fixed ROM loading for the earlier version. [AJR]

-mcs48: Program counter wraps at 11 bits. [AJR]

-mcs48: More specific emulation of Intel 8021: [AJR]
 * Separated disassembler for i802x (including unemulated 8022 instructions).
 * Provided separate (though mostly just more limited) 8021 opcode table.
 * Writes to 8021 P0 no longer go through memory space.

-mcs51: Added DPTR, P0, P1, P2 and P3 to debug state registration. [AJR]

-dec_lk201: Switched to more sensible natural keyboard assignments for six keys above cursor block. [AJR, Bavarese]

-stvvdp1.cpp: Fixed color calculations for non-mode 5 sprites and mode 2 transparent pen. [Angelo Salese]
 * Improves Virtual Hydlide avatar shadow and Scud: the Disposable Assassin.

-ms32.cpp: Improved and cleaned up tile-tile priorities. [Angelo Salese]
 * Fixes title screen in Suchie Pai 2, Gratia intermissions and Hayaoshi Quiz Nettou Namahousou flame screen during attract.

-hng64.cpp: Enabled preliminary ROZ floor for Fatal Fury Wild Ambition and Buriki One. [Angelo Salese]

-snes_snd.cpp: Made TnDIV divide by 256 when setting written is 0, and merged timer counters into a single function. [Angelo Salese]

-blockout.cpp improvements: [Angelo Salese]
 * Fixed Agress text layer offset, and worked around initial VRAM check.
 * Converted to SCREEN_RAW_PARAMS and fixed visible area for Agress and Block Out.
 * Fixed input labels and hookups, following manual and in-game descriptions.

-taito_f3.cpp: Removed outdated kludge for Darius Gaiden. [Angelo Salese]

-x1.cpp: Moved video functions into their own file and improved encapsulation. [Angelo Salese]

-calchase.cpp: Added some keyboard inputs. [Angelo Salese]

-Some PC AT 2D accelerator updates: [Barry Rodewald]
 * s3: Reset hardware pointer colour select is on reading CR45, as per documentation.
 * mach8/mach32: Limit sourcex/y to 11 bits (fixes mach32 detection in bundled win9x drivers).
 * mach32: Mapped hardware pointer registers and got hardware cursor to display (still needs work).
 * mach32: Added 8514/A-compatible DAC registers (fixes I/O port conflict in DOS mach32 utilities, and

8bpp colours under win9x).
 * mach8: Added Scan To X command (used by win9x drivers to write cursor data).
 * mach32: Corrected display of 16bpp video mode in Windows 9x.

-r9751: Added keyboard input queue and CBX OS stack tracing. [Brandon Munger]

-vgmplay: Added HuC6280 stereo output, K054539, dual OKIM6295, NMK112 banking, and QSound support. [cam900]

-qdrmfgp, djmain, konamigq: Moved sample RAM to K054539 address map. [cam900]

-plygonet: Added K054321. [cam900]

-Moved Sega MultiPCM bank schems to device address map, and converted segas32 and segam1audio to configured banking. [cam900]
 * Fixes Outrunners, which uses a 0x1800-byte header for 512 samples, and two 512KiB banks for sample data.

-psikyo4.cpp: Cleaned up YMF278B banking. [cam900]

-Converted Data East ACE chip emulation to a device and improved alpha blend/fade/palette effects.
[cam900]

-drgnmst: Fixed palette (12-bit RGB 4-bit intensity) - fixes fading. [cam900]

-rohga.cpp: Improved priority and alpha blending, and removed outdated comments. [cam900]

-Removed redundant code from DECO drivers, and demoted games with missing effects to MACHINE_IMPERFECT_GRAPHICS. [cam900]

-dassault: Added raw screen parameters. [cam900]

-deco16ic: Split pf1/pf2 RAM allowing sizes to differ. [cam900]

-cninja.cpp: Cleaned up I/O and protection handling. [cam900]

-plugins/portname: Added preliminary plugin for loading input names from external files. [Carl]

-blackt96: Hooked up sound and fixed pickup colours. [David Haywood]

-pgm2 improvements: [David Haywood]
 * Fixed foreground tilemap size (fixes kov3 boss death sequences).
 * Handle MSB of zooming (used by kov3).
 * Implemented sprite disable bit (fixes stray graphics in kov3 attract mode).
 * Added default SRAM, added speadups and fixed visible area for kov3.
 * Fixed save state support (also affects ARM CPU core).

-Added support for Datel Game Booster Playstation peripheral. [David Haywood]

-Added driver for Radica 6502-based TV games. [David Haywood]

-Fixed and tidied the tvboy driver. [David Haywood]

-Improved free play DIP switch defaults for Grudge Match sets. [David Haywood]
 * Default to off for parent set as free play doesn't work, and default to on for older clone as coin
mode doesn't work.

-Moved sets using different CPUs out of VTech Genesis IQ driver. [David Haywood]

-Converted Radica Mega Drive-based TV games from sofware list entries to system drivers. [David Haywood]

-vii.cpp: Corrected parent/clone relationships and demoted to not working. [David Haywood]

-Added SY-889 ROM and machine, and implemented memory map, DMA, and RGP palette for correct colours. [David Shah]

-Made multiple improvements to nes_vt driver, including fixes to graphics and memory mapping. [David Shah]

-Fixed sample end position in sound/gaelco.cpp - fixes clicking sounds in various games. [dink]

-Added SN54/74166 8-Bit Parallel-In/Serial-Out Shift Register device. [Dirk Best, Luca Elia]

-asteroid: Added coin counters and clarified LEDs. [Dirk Best]

-74153: Improved interface. [Dirk Best]

-d88_dsk: Added some safety checks to avoid reading beyond the end of the file. [Dirk Best]

-didact.cpp: Split out of Candela and Esselte 100 computers into their own drivers for clarity. [Edstrom]

-MyBrain 3000/JB-3000/Ericsson PC Step/One imrpovements: [Edstrom, Fredrik Ohrstrom]
 * Refactored graphics circuit, added color in 320x200 mode, fixed text scrolling, and added 80 character 640*200 mode.
 * Fixed speed issue by reducing CPU clock by 50% as suggested by RAM waitstates in the schematics.
 * Added support for -ramsize with 128K option and 256K default.
 * Emulated the INT7 pull down and up for the keyboard, and added support for three keyboard variants.
 * Added high-resolution 640*400 mode, and added crude cursor support for 40-character mode.
 * Added monochrome monitor support with palette to match the 525Nm P39 phoshor used in the Ericsson

DU4721 monitor.
 * Added printer support.
 * Completed interrupt support, including jumper settings.
 * Fixed crude support for 36*25 color text mode, and added graphics mode 0 (resolution depends on
monitor used).

-gba: Use correct initial mapping for movie cartridges - fixes v_sharkt, v_shrek, and v_shrek2. [endrift, Ryan Holtz]

-hp2645: Added RS232 I/O, multiple charcter sets, beeper, and option switches. [F.Ulivi]

-Added verbose logging for configuration file loading. [Firehawke]

-hh_sm510: Renamed Game & watch ROM sets to be more immediately recognisable. [hap]

-Replaced ROM patches with protection simulation for route16, metafox, and maketrax. [iq_132, Robbbert]

-aristmk5.cpp: Updated names/descriptions and improved internal artwork for a number of games.
[Heihachi_73]

-ti85.cpp: Marked ti83p, ti83pse, ti84p, and ti84pse as NOT_WORKING, and added some more ti84p BIOS ROMs. [Julian Lachniet]

-ymz770.cpp: Updated documentation and tidied up. [MetalliC]

-pgm2.cpp: Emulated kov3 ROM module communication and removed hack. [MetalliC]

-pgm2.cpp: Improved simulation using real data, and made fake keys for kov3 V100 and V104. [MetalliC]

-geneve updates: [Michael Zapf]
 * v9938 should abort a command when the mode is switched before completion.
 * Added 128K/192K VRAM selection.
 * Converted loging to use logmacro.h helpers.

-ti99: Fixed debugger interference with cartridge selection line. [Michael Zapf]

-Improved Acorn Electron peripheral emulation: [Nigel Barnes]
 * electron_plus1: Added Slogger Expansion 2.00 and 2.01.
 * electron_plus3: Added Advanced 1770 DFS 2.10.
 * electron: Added Rombox and Rombox+ expansion devices, and electron_rom software list.
 * electron: Re-implemented expansion port interface to access full 6502 bus.
 * Re-implemented cartridge slot device, and added several cartridge devices.

-BBC Opus FDC updates: [Nigel Barnes]
 * bbc_opus8272: Connected TC strobe, device is now working.
 * bbc_opus2791: Added DDOS 3.16 BIOS option.
 * bbc_opus2793: Added DDOS 3.36 BIOS option.

-Differentiate between cartridge (cart) and romimage (rom) in generic slots. [Nigel Barnes]

-dragon_fdc.cpp updates: [Nigel Barnes]
 * Added Premier FDC, for DeltaDOS.
 * Dragon FDC has READY line tied, fixes loading issues with Flex and OS9.

-Converted machine configuration builders to member functions of the state classes and simplified
prototype. [O. Galibert]

-swtpc09, isbc8010b, jtc_es40: Fixed typos. [O. Galibert]

-attache: Fixed SIO mapping. [O. Galibert]

-Replaced list of crystal/resonator/oscillator frequencies with a solution that doesn't require
recompiling everything on changes. [O. Galibert]

-Fixed/worked around many errors reported by Coverity. [Oliver Stoeneberg]

-Restored SANITIZE make option. [Oliver Stoeneberg]

-Added artwork override and fallback options. [phulshof]

-quickpick5: Hooked up ROM readbacks, improved visible area, hooked up color RAM, and allowed POST to pass. [R. Belmont]

-konmedal: Allowed shuriboy to display and fully pass POST, and hooked up I/O ports. [R. Belmont]

-mac: Added preliminary working but imperfect sound for maclc3. [R. Belmont]

-chdcd: Recognize ISO images with 2336 byte sectors. [R. Belmont, Angelo Salese]

-mac: Added preliminary support for AE Quadralink 4-port serial. [R. Belmont, Al Kossow]

-mac: Added support for "BootBug" NuBus remote debugger card. [Al Kossow, R. Belmont]

-FM Towns improvements: [r09]
 * Fixed horizontal wrap for bitmap layers.
 * Refactored line drawing, with support for zoom up to *16, and better wrapping.
 * Added support for all sixteen horizontal zoom levels supported by the hardware instead of just 5 (used in Misty and Rayxanber).
 * Simplified the line wrap detection code and added support all use cases including vertical scrolling
and layer 1 with sprites.
 * Doubled line size when in single-layer plus high color mode.
 * Made the line wrapping code aware of VRAM page selection.
 * Fixed misplaced bottom lines.
 * Fixed vertical sync flag read from port 0xcff86 - Birdy Soft games now boot.
 * Implemented horizontal sync read from 0xcff86 - later 4th Unit games now boot (based on Barry
Rodewald's implementation).
 * Fixed missing pixels in single-layer modes.
 * Fixed CD-ROM regressions that caused some games not to boot (e.g. Emerald Dragon or Indiana Jones and the Last Crusade).
 * Replaced 3dgolfha floppy dump with HxC MFM format dump, allowing copy protection check to pass.
 * Documented all non-working software list items.

-alphatpx: Add HSYNC callback - allows P2 series machines to continue to MOS monitor and boot disks. [rfka01]

-Lucky Ball 96 updates: [Roberto Fresca]
 * Hooked PPI 8255 for I/O, identified ST6265 MCU, and identified VRAM/VDP.
 * Added DAC 08 (not yet wired yet to the PPI 8255 due to troubles with mode 2).
 * Decrypted/unscrambled program ROM.
 * Documented I/O circuitry, PCB layout, edge connector, and DIP switches.
 * Added technical notes.

-miaction, tigerslt: Decrypted programs and palettes. [Roberto Fresca]

-goldstar.cpp: Expanded maincpu region from 32KiB to 64KiB for lucky8 and derivatives and mapped ROM in 0xC000-0xF7FF range.[Roberto Fresca]

-Neraidoula: Added notes about tiles from another game inside the graphics ROMs. [Roberto Fresca]

-funworld.cpp: Updated notes for Jolly Card Italian sets. [Roberto Fresca]

-e132xs: Added recompiler covering opcodes used by supported games. [Ryan Holtz]

-Added gross hack to fix kof10th save states. [smf]

-Improved support for unusual Windows build configurations: [smf]
 * Added workround for clang static builds and enabled them again.
 * Don't force -O1 on clang builds.
 * Added -lSDL2main to fix linking with GCC 7.
 * Use dynamic linking for windows SDL builds to work around an apparent linker bug.
 * Fix building with Qt debugger.

-Added skeleton Sega network device. [smf]

-vamphalf: Improved mdig speedup, removed "space" calls, and replaced magic numbers with enumeration constants. [smf]

-Improved Mr Kicker speedup and standardised the rest apart from except aoh. [smf]

-popeye: Improved video emulation: [smf]
 * Fixed background in popeyej, popeyejo and popeyebl.
 * Fixed horizontal and vertical scroll register behaviour in popeye.
 * Changed function names from game name to the hardware ID the functionality was first used in.
 * Fixed popeye background scrolling when screen is flipped.
 * Implemented tile palette banking on TNX1 hardware (guess based on PROM contents).
 * Implemented sprite priority and clipping according to description in MT03725.
 * Moved protection save state into driver_start() leaving driver init for decryption.
 * Combine sprite PROMs and invert bootleg PROMs in the ROM load.
 * Bank the sprite palette and only update the palette if the bank register changes.
 * Draw background directly into bitmap and include the area above the background buffer.

-Fixed Z80 disassembly when $ed, $dd and $fd prefixes are used but the instruction is not valid. [smf]

-vg5k: Removed bad ROM dump. [Sylvain Glaize]

-Use C locale for int/float in XML files. [Vas Crabb]

-Detect attached debugger on OSX before generating trace/breakpoint trap. [Vas Crabb]

-Converted zippath directory to a C++ interface. [Vas Crabb]

-playch10: Exposed countdown LEDs through output system and added internal layout to display them. [Vas Crabb]

-k001604: Implemented front layer rotate and zoom. [Ville Linde]

-Added GLSL bicubic filter (Catmull-Rom spline), and fixed pixel coordinates and sampling in GLSL bilinear filter. [webghost009]

-mac: Added version 1.3 ROM to BootBug card. [Al Kossow]

-tv912c: Redumped program ROM. [Al Kossow]

-wd2010.cpp: Use calculated access times typical for MFM drives of that age instead of hard coded values. [Bavarese]

-Fix Visual Studio build when path to source contains spaces. [Bjorn Moser]

-mosaic.cpp: Add PCB layout for Mosaic and derived CPU/sound from oscillator frequencies. [Brian Troha]

-sorcerer_cass.xml: Updated details for Orb of Halucidon and Air Traffic Controller based on original manuals. [exidyboy]

-gaelco2: Updated documentation based on photos of PCBs. [f205v]

-c65.cpp: Added some notes and corrected CPU clock. [Guru]

-cps1.cpp: Verified wofr1 program ROM dumps. [hammy, The Dumping Union]

-Updated "2017" strings to "2018" where relevant. [Jonathan Holt]

-hiscore.dat: Updated for current MAME version. [Leezer]

-blockhl.cpp: Restored button 2 and 3 and joystick down inputs for Quarth and Block Hole. [Mikejmoffitt]

-Fixed a couple of issues reported by Coverity. [MoochMcGee]

-pgm2.cpp: Dumped internal firmware for kov3 and kov3_102 ROM module keys. [Peter Wilhelmsen, Morten Shearman Kirkegaard]

-Updated Popeye hardware documentation. [Porchy]

-csplayh5.cpp: Redumped nuretemi sound ROM. [ShouTime, The Dumping Union]

-Corrected years for Virtua Fighter 2 and Behind Enemy Lines. [sjy96525]

-ibm5170.xml: Redumped ku2impact and kotobuki CD into .iso and .bincue and commented the source data. [Tafoid]

-thepit.cpp: Fixed Lives DIP switches for Intrepid bootleg sets. [Tafoid]

-gamegear.xml: Fixed NVRAM size for shinfrc2 and clones, allowing games to function properly (MT06845). [einstein95, Tafoid]

NUEVOS JUEGOS AÑADIDOS O QUE ANTES NO FUNCIONABAN
------------------------------------------------------
- Alphie - The Electronic Robot (patent) [hap]
- Cyberstorm (prototype)
  [ShouTime, The Dumping Union, Christophe Marignol, Sean Sutton, gamerfan, Brandon Munger, Renato Mucciarelli, Jan Stuhler,Jeffrey Gray, Aaron Giles, Phil Bennett]
- Electronic Number Muncher [hap, Sean Riddle]
- Genesis Collection Volume 1 (Radica, Arcade Legends) (USA) [David Haywood]
- Golden Axe (Tiger handheld) [hap, Sean Riddle]
- Last KM (Ver 1.0.0275) [Asociacion Retroaccion, Ricardo Puerto]
- Kingsford Match Me [hap, Sean Riddle]
- Otakara Itadaki Luffy Kaizoku-Dan! (Japan, v1.02) [SpinalFeyd, Chris Penny, Luca Elia, The Dumping Union]
- Sensible Soccer plus [Cannon Fodder, Mega lo Mania] (Radica, Arcade Legends) (Europe) [Sean Riddle]
- Skeleton Warriors - The Dark Crusade (Tiger handheld) [hap, Sean Riddle]
- Space Invaders [Lunar Rescue, Colony 7, Qix, Phoenix] (Radica, Arcade Legends TV Game) [Team Europe, Sean Riddle]
- Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (Europe) [David Haywood]
- Super Double Dragon (Tiger handheld) [hap, Sean Riddle]
- Super TV Boy (PAL) [Sean Riddle, incog]
- The Incredible Crash Dummies (Tiger handheld) [hap, Sean Riddle]
- Thief in Garden [hap, Sean Riddle, ssj]
- TI unknown electronic maze game (patent) [hap, Sean Riddle]
- TV Boy II (PAL) [David Shah]
- unknown electronic Space Invaders game (patent) [hap]
- Vindicators (Tiger handheld) [hap, Sean Riddle]

- 100 in 1 (D-CAT8 8bit Console, set 1) (v5.01.11-frd, BL 20041217) [David Shah]
- 110 in 1 CoolBaby (CoolBoy RS-1S) [David Shah]
- 138 in 1 CoolBaby (CoolBoy RS-5, PCB060-10009011V1.3) [David Shah]
- 777777 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
- 888888 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
- Defender M2500P 120-in-1 [David Shah]
- dreamGEAR 101 in 1 [David Shah]
- dreamGEAR 75-in-1 [David Shah]
- dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Shah]
- Game Prince RS-1 [David Shah]
- Game Prince RS-16 [David Shah]
- Knights of Valour 3 (V104, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Matsushita MyBrain 3000 [Edstrom, Fredrik Ohrstrom]
- Road Burners (ver 1.04) [Ted Green]
- TeleVideo Model 910 [R. Belmont, AJR]
- VG Pocket (VG-2000) [David Shah]
- VG Pocket Mini (VG-1500) [David Shah]

- 100 in 1 (D-CAT8 8bit Console, set 1) (v5.01.11-frd, BL 20041217) [David Shah]
- 110 in 1 CoolBaby (CoolBoy RS-1S) [David Shah]
- 138 in 1 CoolBaby (CoolBoy RS-5, PCB060-10009011V1.3) [David Shah]
- 777777 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
- 888888 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]
- Defender M2500P 120-in-1 [David Shah]
- dreamGEAR 101 in 1 [David Shah]
- dreamGEAR 75-in-1 [David Shah]
- dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Shah]
- Game Prince RS-1 [David Shah]
- Game Prince RS-16 [David Shah]
- Knights of Valour 3 (V104, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
- Matsushita MyBrain 3000 [Edstrom, Fredrik Ohrstrom]
- Road Burners (ver 1.04) [Ted Green]
- TeleVideo Model 910 [R. Belmont, AJR]
- VG Pocket (VG-2000) [David Shah]
- VG Pocket Mini (VG-1500) [David Shah]

NUEVOS CLONES AÑADIDOS O QUE ANTES NO FUNCIONABAN
----------------------------------------------------
- Amstrad CPC6128 (Spain) [Enrique Ausina, Guru]
- Area 51 / Maximum Force Duo (R3000, 2/02/98) [Brian Troha, The Dumping Union]
- Bioplaything Cop (Ver. 1.0.1823, prototype) [Asociacion Retroaccion, Ricardo Puerto]
- Cadash (Spain, version 1) [caius, The Dumping Union]
- Cookie & Bibi 2 (set 2) [Hammy]
- Driving Force (Galaxian conversion, Seatongrove UK) [Ivan Adria, The Dumping Union]
- Four Trax (Asia) [Arzeno Fabrice, The Dumping Union]
- Game Fighter (bootleg) [incog]
- Kick Goal (set 2) [balrog]
- Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony]
- Knights of Valour 2 New Legend (V300, Oversea) [unknown]
- Knights of Valour 2 New Legend (V301, Oversea) [unknown]
- Knights of Valour 2 New Legend (V302, Oversea) [unknown]
- Knights of Valour 3 (V101, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman -Kirkegaard, David Haywood, MetalliC]
- Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB) [f205v]
- NEW Moero!! Pro Yakyuu Homerun Kyousou[ShouTime, Ryan Holtz, Neil Moore, Bryan Mobley, Gary Kertopermono, Jeffrey Gray, Damian Rogers, Smitdogg, The Dumping Union]
- Oriental Legend 2 (V101, Japan)
  [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano,Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
- Oriental Legend 2 (V103, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
- Oriental Legend 2 (V104, Japan)[Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
- Popeye (bootleg set 2) [Joe Magiera]
- Popeye (bootleg set 3) [caius]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe) [rtw, ShouTime, The Dumping Union]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong) [rtw, ShouTime, The Dumping Union]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, Japan) [rtw, ShouTime, The Dumping Union]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea) [rtw, ShouTime, The Dumping Union]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan) [rtw, ShouTime, The Dumping Union]
- Pretty Soldier Sailor Moon (Ver. 95/03/21, USA) [rtw, ShouTime, The Dumping Union]
- Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) [Sugoi Helsinki]
- Super World Court (World, bootleg) [hammy, The Dumping Union]
- Track & Field (Centuri, unencrypted) [RiddledTV, Bryan McPhail, The Dumping Union]
- Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union]
- World Class Bowling (v1.0) [Brian Troha, The Dumping Union]
- X-Men: Children of the Atom (Brazil 950331) [SHVB, David Haywood, smf]


- 100 in 1 (D-CAT8 8bit Console, set 2) [David Shah]Ericsson Step/One [Edstrom, Fredrik Ohrstrom]
- Knights of Valour 3 (V102, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
- Knights of Valour 3 (V100, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
- Road Burners (ver 1.0) [Ted Green]


NUEVAS MAQUINAS QUE AUN NO FUNCIONAN
----------------------------------
- BittBoy Mini FC 300 in 1 [David Shah]
- dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) [David Shah]
- Game & Watch: Super Mario Bros. (new wide screen) [hap, Sean Riddle, Ryan Holtz]
- Golden Tee Golf: Home Edition [Sean Riddle]
- Lucky Ball 96 (Ver 3.50 - 627) [Roberto Fresca]
- Missing In Action [Roberto Fresca, Ioannis Bampoulas]
- Odyssey (Silicon Gaming) [Roberto Fresca]
- Quick Pick 5 [R. Belmont, coolmod, Ryan Holtz, Smitdogg, The Dumping Union]
- Sagitta 180 serial terminal [Felipe Sanches, Werner Moecke]
- Sartorius-Werke GmbH 3733 (digital scale) [Mike McBike, rfka01, Vas Crabb]
- Strike Zone (Purple Star) [unknown]
- SY-889 300 in 1 Handheld [David Shah]
- Tetris (Radica, Arcade Legends TV Game) [Sean Riddle, incog]
- Tiger (slot) [Roberto Fresca, Ioannis Bampoulas]
- Trocana [trap15, The Dumping Union]
- Video Challenger [hap, Sean Riddle, incog]
- VTech Reader Laptop E (Germany) [David Haywood]

NUEVOS CLONES AÑADIDOS QUE NO FUNCIONAN
----------------------------------
- DEC VT220 (Version 2.1) [AJR]
- Jolly Card (Italian, bootleg, set 2) [Roberto Fresca, Ioannis Bampoulas]
- Lucky Ball 96 (Ver 3.50 - 616) [Roberto Fresca]
- Lucky Ball 96 (Ver 3.50 - 623) [Roberto Fresca]
- Lucky Ball 96 (Ver 3.50 - 626) [Roberto Fresca]
- Super 97-2 (Witch Bonus) [Roberto Fresca, Ioannis Bampoulas]
- TVI-912B [modem7]

Nuevo software list additions que funcionan
-----------------------------------
bbc_flop_6502: Advanced BASIC [Nigel Barnes]
bbc_flop_80186: Problem Solver 2.0, Rat Driver 1.0 [Nigel Barnes]
cd32:
  Base Jumpers, Beavers, Bump 'N Burn, Deep Core, D-Generation, Fireforce, Guardian, Naughty Ones, Quik the Thunder Rabbit [EoceneMiacid]
dragon_cart: FarmFax Trainer [Nigel Barnes]
electron_cart: Advanced Battery-Backed RAM, Click v1.00, Click v1.01, Click v1.04, Pegasus 400 v1.01 [Nigel Barnes]
electron_flop: P.R.E.S. ADFS E00, Advanced Electron DFS E00 [Nigel Barnes]
electron_rom:
  Addcom v1.00, Addcom v1.10, Addcom v1.20, Addcom v1.30, Advanced Control Panel v1.00, Advanced Control Panel v1.02,Advanced Control Panel v1.03, Advanced Control Panel v1.04, Advanced Control Panel v3.01, Advanced Disc Investigator v1.00,Advanced Disc Investigator v1.00a, Advanced Disc Investigator v1.10, Advanced Disc Investigator v1.20,
  Advanced Disc Investigator v1.20a, Advanced Disc Investigator v1.22, Advanced Disc Investigator v2.00, Advanced Disc Toolkit v1.20, Advanced Disc Toolkit v1.40, Advanced Disc Toolkit v1.50, Advanced Disc Toolkit v1.60, Advanced Disc Toolkit v1.72, Advanced Disc Toolkit v1.73, Advanced Disc Toolkit v1.74, Advanced Disc Toolkit v1.75, Advanced Disc Toolkit v1.76, Advanced Disc Toolkit v1.77 [cracked], Advanced Disc Toolkit v1.78, Advanced Disc Toolkit v2.00,
  Advanced EPROM Programmer v1.00, Advanced File Manager v1.06, Advanced File Manager v1.07, Advanced File Manager v1.09, Advanced ROM Manager v1.00, Advanced ROM Manager v1.10, Advanced ROM Manager v1.12, Advanced ROM Manager v1.13,
  Electron BasicEd DEMO, Electron RAM Test, ElkMan v1.4, ElkMan v1.5, EPROM Programmer v1.01, Mode 7 imulator v1.1,Pluscom Plus v2.00, Printer ROM v1.00, Printer ROM v1.00 (ROMBOX Expansion), StarGraph v2.01, StarGrapv3.01, StarMon v1.20b, StarSpell, StarStore II v2.03, StarStore II v2.04, StarStore v1.00, StarStore v1.00 (alt), StarTrek v1.06, StarTrek v1.07,
  StarWord: Printer Driver Generator, StarWord v1.01, StarWord v1.01 (Cumana), StarWord v1.01 (No Auto LF), T2C3 v1.00, T2CU v1.01, T2CU v2.01, T2P3 v1.00, T2P3 v1.01, T2P3 v2.00, T2P3 v2.01, T2P3 v2.02, T2P4 v2.00, T2P4 v2.01, T2P4 v2.02, T2PEG400 v2.02, T2SD v2.01, T2SEDFS v2.00, T2SEDFS v2.02, Utility v1.4, WordPower v0.4, XBasic [Nigel Barnes]
fmtowns_flop:
  15 Puzzle, Abas, Abas New, B-Braker 3, Battle Fighters 2 - Yume o Kaketa Tatakai, Bau, Break of Tower, Ground Attack, Haou Soudatsu Battle Fighters, Heboris, Heli-Command, Heli-Rescue, An Illusional World Kastalia, Iron Fist - The Revised Edition, Mahjong Gensoukyoku / Mahjong Fantasia Taikenban, Mister - Meitantei Toujou, Panic Ball II, Quazzle [Justin Kerk]
ibm5150:
  Paperboy 2, Stellar 7 [Arcade Shadow] Advanced Dungeons & Dragons - Eye of the Beholder II: The Legend of Darkmoon [breiztiger] A-Train (5.25"), A-Train (3.5"), Arcade Blockbusters! (Ghosts'n Goblins & Sarge) [Justin Kerk]
ibm5170:
  Blake Stone: Aliens of Gold (v2.1), Blake Stone: Aliens of Gold (v3.0), Inca 2: Wiracocha
(French/German/English) Inca (Italian),  Links 386 Pro, Links Championship Course: Bountiful Golf Club Championship Course, Simon the Sorcerer, Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack [Arcade Shadow] A-Train Construction Set, Aces of the Pacific, Aces of the Pacific Expansion Disk - WWII: 1946, Aces Over Europe (French),
  Byte Size Software #137 - Boppin' & Dits and Dats, Byte Size Software #149 - AJ's Quest & Machine Nation, Spectre Challenger (V1.1, 1993-11-08) [Justin Kerk]
ibm5170_cdrom.xml:
  3-D Ultra Pinball (Budget Sierra Originals Version), 5 Plus One - Super Tetris (Compilation), A-10 Cuba!, Ace Ventura (Germany), Activision Game Vault Volume 3, Activision's Atari 2600 Action Pack 2, Activision's Atari 2600 Action Pack (Megapak 8) (Europe),Advanced Destroyer Simulator, Advanced Dungeons & Dragons 2nd Edition Masterpiece Collection, Afterlife
(US v1.1), AH-64D Longbow (Spain), Air Warrior III, Air Warrior Plus (v1.16b), Alien Legacy (v1.10), Aliens - A Comic Book Adventure (v1.01A), Amazon - Guardians of Eden, Arcade's Greatest Hits - The Midway Collection 2,  Are You Afraid of the Dark - The Tale of Orpheo's Curse, Armored Fist, Around the World in 80 Days, Ascendancy, Ascendancy (Germany), Atari Arcade Hits 1, A.T.F. - Advanced Tactical Fighters (Germany v1.01f), A.T.F. - Advanced Tactical Fighters (v1.03f), A.T.F. - NATO Fighters (Data Disc), Atlantis - Das sagenhafte Abenteuer (Germany) Awesome Adventures of Victor Vector & Yondo, The - The Cyberplasm Formula, Bad Mojo, Bad Mojo (Germany), Banzai Bug, Baphomets Fluch, BARQ - The Rise of Freedom, Battle Isle 3 - Shadow of the Emperor, Beneath a Steel Sky (Multi 5), Bermuda Syndrome (Germany), Betrayal in Antara, Bioforge (vf1.01), Blade Runner, Bloodwings - Pumpkinhead's Revenge, Blue Force,Bobby Fischer Teaches Chess, Bodyworks Voyager, Brain Dead 13 Starring Fritz (Germany), Bram Stoker's
Dracula (Multi 5), Bud Tucker in Double Trouble (Germany), Buichi Terasawa's Takeru - Letter of the Law, Bundesliga Manager Professional, Buried in Time - Verschollen in der Zeit (Germany), Burntime, Caesar II (Budget v1.2), Caesar II (CMC v1.2), Caesar II (Germany v1.0), Campaign, Capitalism (Germany v1.0), Capitalism (Germany v1.02), Castle of Dr. Brain, Central Intelligence, Championship Manager 2, Chewy - Esc from F5, Chill Manor (v1.99), Civilization (Budget),
  Civilization & Mantis, Classic Games for OS/2 Warp, Club Dead, Club Football - The Manager, Comanche 3, Comanche 3 (Germany), Comanche CD - White Lightning, Combat Air Patrol, Comix Zone, Command & Conquer Teil 1 - Der Tiberiumkonflikt (Germany), Conspiracy, Creative Reader Collection, Crime City, Crusader - No Regret (Germany), CyberBykes - Shadow Racer VR, Cyberia 2 - Resurrection, Cyberia - Mission Norway (OEM v1.87), Cyberia - Project Description (OEM), Cyclemania, Detritus - The Daemon's Quest, Discoveries of the Deep, Dungeons of Kremlin, Dunkle Schatten 1 & 2, EcoQuest 1 - The Search for Cetus, Enemy Star, Eric the Unready, Escape from Delirium, F-29 Retaliator, Formula One Grand Prix, Front Page Sports - Baseball '94, Halloween Harry - Alien Carnage, Key CAD Complete Creations, Plumbers don't Wear Ties, The Civil War, The Complete Ultima VII (Multi 3, Budget) [archive.org] Geo Light Moon (Japan v1.00), Kotobuki (Japan), KU2 Impact (Japan), Saru Suberi (Japan), Seraphim Saigo No Tenshi (Japan), Silicon Scream (Japan) [Rod_Wod] S.T.G. [Uroko Sakanabito] Sound Blaster 16 CD driver [VOGONS] OS/2 Warp 4 [WinWorld] stepone_flop: Collections of small games, Microsoft Multiplan v1.04, MSDOS v1.25, RJE - IBM 3780 Remote Batch Terminal Emulator v1.0M,Wordstar v3.24 [Mattis Lind, Edstrom]

dragon_cart: Delta DOS [Nigel Barnes]
electron_cart: Click v1.03, Pegasus 400 v1.02 [Nigel Barnes]

Nuevo software list additions que no funcionan
-----------------------------------
cd32:
  Arabian Nights, Battletoads, Benefactor, Black Viper Bubba 'N' Stix, Bubble 'N Squeak, Chuck Rock, Chuck Rock II - Son of Chuck, Dangerous Streets, Darkseed, Donk! The Samurai Duck!, Dragonstone, Emerald Mines, Flink, Fly Harder, Frontier - Elite II, Global Effect, Gloom, International Karate +, Kid Chaos, Marvin's Marvellous Adventure, Myth - History in the Making,
  Overkill + Lunar-C, Roadkill, Skeleton Krew [EoceneMiacid]
lectron_cart:
Advanced Plus 34, Advanced Quarter Meg RAM, Cumana Floppy Disc System v1.01, Cumana Floppy Disc System v1.02, Slogger Electron Disk System v1.00, Slogger Electron Disk System v1.02, Slogger Electron Disk System v1.03 [Nigel Barnes]
electron_rom:
  Advanced BASIC Editor Plus, Advanced BASIC Editor & Toolkit, AMX Mouse Support v2.1 [Nigel Barnes]
fmtowns_flop: Battle Fighters 3 - Inishie no Jashin Densetsu, Dream Fighters, Image, Rumstorm, Rumuder [Justin Kerk]
ibm5150:
  ABC's Wide World of Sports Boxing [Justin Kerk]
ibm5170_cdrom:
  3D Power Games Volume 1, 688I Hunter-Killer, Aces of the Pacific, Aces over Europe, Alien Odyssey (Europe), Animal, Archibald Applebrook's Abenteuer (Germany v1.00), Archon Ultra (v1.1), Ark of Time, Back to Baghdad, Baphomets Fluch II - Die Spiegel der Finsternis (Germany A707197), Baphomets Fluch II - Die Spiegel der Finsternis (Germany CVIR102400), Battle Bugs, Battlecruiser 3000 AD, Blood Bowl, Blown Away,
  Broken Sword II - Las Fuerzas del Mal (Spain), Chronomaster, Clif Danger, Command Adventures: Starship, Command & Conquer: Red Alert, Command & Conquer - Red Alert (Budget), Command & Conquer - Red Alert (Netherlands), Command & Conquer Teil 2 - Alarmstufe Rot (Germany), Conqueror AD 1086 (Germany), Conquest of the New World Deluxe Edition,  Creatures (Germany), Cyber Judas, Darker, Frankenstein - Life or Death, Fuzzy's World of Miniature Space Golf, The 11th Hour - Der Nachfolger von 7th Guest (Germany), The Curse of Monkey Island, [archive.org Bakusou PC Choro Q (Japan), Battle BEAT 2000 L.E (Japan), Briganty - The Roots of Darkness for Windows
(Japan), Moon (Japan)  [Rod_Wod]
stepone_flop: Custom integrated office suite [Mattis Lind, Edstrom]

Traducciones añadidas o modificadas
-----------------------------------
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
German [RafTacker]
Greek [BraiNKilleRGR]

Pagina oficial:
http://www.mamedev.org/

Descarga de la versión 32 bits:
http://www.mamedev.org/downloader.php?file=mame0194/mame0194b.exe

Descarga de la versión 64 bits:
http://www.mamedev.org/downloader.php?file=mame0194/mame0194b_64bit.exe

miércoles, 29 de noviembre de 2017

MAME 0.192



Nueva versión del Mame final como cada último miércoles del mes, que desde hace varias versiones incluye el Mess en el mismo programa. Es un emulador de maquinas recreativas creado por Nicola Salmoria y el Mess lo que hace es emular ordenadores y consolas  como Spectrum, Commodore 64 y muchas mas.

CAMBIOS:
Even if you’re still feeling burned from Singles’ Day, Thanksgiving, and/or Black Friday, MAME 0.192 is here, and there’s plenty packed into this update. At long last, the MCU for Ping Pong King is simulated, making the game playable, and Flower now runs better than it ever did. Taito’s abstract maze game Marine Date is also emulated better than ever, although there are still some issues with collision detection. We’ve got newly dumped prototypes, including a prototype of Battlecry, and a more complete version of Grudge Match that appears to come from a location test in Italy. Many of the Aristocrat MK5 gambling machines have been redumped so the ROM checksums pass and they boot. Missing graphics in the Merit Megatouch games have been fixed.

But we know that rumours about the next part of this announcement have made lots of arcade fans excited: IGS PGM2 software is showing signs of life. I’m sure at least some of you are wondering how this was achieved. Usual suspects Morten Shearman Kirkegaard and Peter Wilhelmsen (recently featured here in connection to their success in dumping Gaelco protection programs) have built another FPGA-based rig that allowed them to dump the internal programs from the ARM CPUs for Oriental Legend 2 and Knights of Valour 2 New Legend. On top of this, there are some nice performance improvements to MAME’s MPEG audio decoding that should benefit other systems as well.

In computer system emulation, we’ve got a number of graphical fixes for FM Towns, heaps of improvements for the Tatung Einstein, No-Slot Clock support for the Apple //e family, and support for some Brazilian CoCo clones from Prológica and Codimex. There are some big updates to the PC software lists, too. The ACI Destiny Prodigy, Mephisto RISC 1MB and Mephisto RISC II chess computers are now working. Finally, the Interpro drivers have numerous improvements, including preliminary keyboard/video support.

MAMETesters FALLOS ARREGLADOS
----------------------
- 00525: [Speed] (metro.cpp) bangball: When you finish a level, sometimes the game runs like slow-motion. (Angelo Salese)
- 02084: [DIP/Input] (saturn.cpp) sokyugrt: Emulation starts with 1 or more credits inserted. (Angelo
Salese)
- 03719: [Graphics] (meritm.cpp) magat5, megat6, megat3, megat4 and clones: "Run21" missing graphics for black-suited cards. (AJR)
- 03804: [Color/Palette] (ssozumo.cpp) ssozumo: Wrong colors in the title screen. (Angelo Salese)
- 03805: [Color/Palette] (lasso.cpp) wwjgtin, photof: Wrong colors. (Angelo Salese)
- 04366: [DIP/Input] (saturn.cpp) shanhigw: The game starts with 2 credits inserted. (Angelo Salese)
- 04651: [Misc.] (gei.cpp) geimulti: Thirteen game ROMs are loaded, only nine are listed in-game and playable. (Osso)
- 05761: [Crash/Freeze] (dwarfd.cpp) All sets in dwarfd.c: [debug] Assert shortly after start. (AJR)
- 06193: [Speed] (shanghai.cpp) shanghai, shangha2 and clones: When playing, the gameplay and sound are very fast. (Angelo Salese)
- 06518: [Graphics] (metro.cpp) blzntrnd: Sprite layer disappears entirely after completing single-player game. (Angelo Salese)
- 06527: [Sound] (taitosj.cpp) elevator: Elevator Action sound balance is incorrect. (hap)
- 06694: [Sound] (midtunit.cpp) mk: Missing music. (hap)
- 06735: [Original Reference] (einstein.cpp) einstei2: Cursor not visible in 80-column B/W screen! (Dirk Best)
- 06736: [Original Reference] (einstein.cpp) einstei2: Character set selection (M004) in 80-column B/W screen! (Dirk Best)
- 06742: [Graphics] (pacland.cpp) pacland and clones: Sprite priority problem in invincible state. (hap)
- 06745: [Crash/Freeze] (marinedt.cpp) marinedt: MAME crashes when starting game. (Angelo Salese)
- 06747: [Media Support] (einstein.cpp) einstein: Formatting on double-density drive fails! (Dirk Best)
- 06749: [Graphics] (toaplan1.cpp) outzonecv: Screen is misaligned 16 pixels to the left. (hap)
- 06754: [Color/Palette] (zx.cpp) ts1000: Timex Sinclair 1000 screen displays black on cyan (should be black on white). (star2root)
- 06755: [Core] (zx.cpp) ts1000: The Timex Sinclair 1000 emulation only has the option of having 2k of RAM. (star2root)
- 06759: [DIP/Input] (seta.cpp) calibr50: Speed difference when rotating player. (AJR)
- 06766: [Sound] (spacefb.cpp) spacefb and clones: DAC sounds not working 100%. (Tafoid)
- 06771: [Compiling] (coco12.cpp) coco3, dragon, etc.: Genie fails to detect nested dependency of coco_t4426 on mc14411. (hap)
- 06772: [Gameplay] (dragon.cpp) Dragon machines run too fast! (hap)

CAMBIOS EN EL CODIGO
--------------
-ygv608.cpp fixes and improvements: [Agiri]
 * Fixed rotation and scrolling.
 * Added scrolling-by-row (used in NCV1 Xevious Arrangement).
 * Fixed scaling effect (used in NCV2 Pacman Arrangement staff roll).

-mice updates - boots into monitor now: [AJR]
 * Generate Baud rate through 8155 (clock kludge required).
 * Factory settings for DSW7 to configure baud rate, data bits and parity.
 * Hooked up Rx and Tx interrupts.
 * Split into separate sets for each CPU-specific monitor program.

-i8155: Substantially rewrote timer emulation. [AJR]

-ringking: Fixed misconfigured NMI gate - works again now. [AJR]

-isbc8030: Remove hacky and superfluous UI-configurable Baud clock. [AJR]

-n8080.cpp: Directly set 8035 IRQ line rather than generating fake pulses (restores some sounds in
helifire). [AJR]

-Changed 9615 baud configurations to the nominal 9600 baud now that Z80SIO is more tolerant. [AJR]

-Made SDL input less eager to generate double-click events when mouse doesn't move between clicks. [AJR]

-m68000: Reinstated registration of SR for debug expressions. [AJR]

-mc68901: Improved USART behavior for polled operation. [AJR]

-v9938, v9958: Converted to use RGB32 bitmaps, fixed V9938-onV9938 transparent overlay in meritm.cpp. [AJR]

-Improved wraparound handling for relative inputs. [AJR]

-Attempted to fix PPC DRC scheduling bug (MT06615). [AJR]

-mc68681: Distinguish SCN2681 and MC68681 DUART types. [AJR]

-vt220: Hooked up SCN2681 based on schematics. [AJR]

-stvvdp1.cpp: Fixed line/polyline drawing (Die Hard Arcade wireframe map). [Angelo Salese]

-dec0.cpp: Sly Spy updates: [Angelo Salese]
 * Emulated sound protection state machine for Sly Spy and removed ROM patch.
 * First pass at emulating Sly Spy RNG device at $31c00d - used extensively for randomisation, especially with bosses.

-marinedt.cpp: Rewrote driver from scratch, fixing multiple issues that persisted in previous
implementation. [Angelo Salese]
 * Added sea bitmap and flashing when shark appears.
 * Improved sprite/tilemap colors - now more accurate to the references.
 * Fixed priority - both sprite layers are actually above text tilemap.
 * Added player 2 trackball inputs and global coin lockout.
 * Streamlined and improved collision detection (still not perfect, so still marked NOT_WORKING).

-flower.cpp: Rewrote driver from scratch, fixing multiple issues that persisted in previous implementation [Angelo Salese]
 * Fixed visible area to 288x224 - fixes leftmost columns (inside the big ship).
 * Corrected background layer priority (outside and inside the big ship).
 * Fixed zoom points for 32x32 sprites.

-gladiatr.cpp: Added preliminary sound emulation and MCU simulation for inputs in Pink Pong King. [Angelo Salese]

-cyclemb.cpp: Added preliminary audio for Cycle Maabou/Sky Destroyer. [Angelo Salese]

-Added/fixed HMC20 and screen raw parameters for multiple drivers. [Angelo Salese]
 * bogeyman.cpp, chanbara.cpp, dec0.cpp, dec8.cpp, firetrap.cpp, mystston.cpp, ssozumo.cpp

-mainevt.cpp: Fixed sprite shadows for Devastators. [Angelo Salese]

-chqflag.cpp updates: [Angelo Salese]
 * Improved shadow/highlight code - fixes black rain and lights at dawn.
 * K051937 sets up a register when background should be dimmed - fixes start/end pouring event colors.
 * Fixed dimmed screen condition bug after soft reset.

-amusco.cpp: Improved colors. [Angelo Salese]

-metro.cpp: Added sprite X/Y center point registers , and removed screen check hack. [Angelo Salese]

-Rewrote Imagetek i4100/i4220/i4300 video display processor family, and hooked it up to metro.cpp. [Angelo Salese]

-zx.cpp: Fixed ts1000 display and added extra RAM options. [Barry Nelson]

-attache: Added Attache 8:16 ROMs, and revision H BIOS; added preliminary communications between Z80 and 8086. [Barry Rodewald]

-fmtowns: Separated palette into a 256-colour palette and two 16-colour palettes for each layer - fixes colours in Abel. [Barry Rodewald]

-r9751: Added more SMIOC commands - disktool is now able to print startup text. [Brandon Munger]

-mrisc: Fixed opening book. [CB-Emu]

-cosmac: Added WAIT/CLEAR input lines. [Curt Coder]

-cdp1852: Added DO read function. [Curt Coder]

-tmc600 updates: [Curt Coder]
 * Added Euro bus skeleton, fixed printer handshake, and fixed RAM/ROM region sizes.
 * Implemented video according to actual hardware and fixed cursor blink rate.
 * Implemented TMC-700 real time clock.

-pgm2 improvements: [David Haywood]
 * Fleshed out driver, creating devices for the Atmel ARM AIC and a derived IGS036 CPU.
 * Emulated IGS037 video hardware - covers sprites (with zooming), tilemaps (including rowscroll), and the priority system.
 * Still marked NOT_WORKING due to missing memory card emulation (requires simulation of undumped MCU).

-mpeg_audio: Use pre-calculated cosine table for DCT decoding - yields significant performance improvement.[David Haywood, Aaron Giles]

-arm7: Fixed BLX (LO) thumb opcode in ARM7/9 - return address was offset by one halfword. [David Haywood]

-dsk_dsk: Don-t segfault on empty tracks - fixes einstein 4game. [Dirk Best]

-deco146: Fully handle sound latch internal to the device. [Dirk Best]

-einstein updates: [Dirk Best]
 * Created "Tatung Pipe" bus and converted 80 column device (use -pipe tk02 to use).
 * Added cursor rendering, support for alternate character, and save state support set to the 80 column device.
 * Removed redundant einstei2 driver.
 * Added user port bus interface with support for speech cartridge and mouse.
 * Corrected default floppy drive types, and added support for more types.
 * Added ADC0844 device, emulated analogue joystick, and fixed minor issues with memory map.
 * Marked Einstein 256 ROM dump as bad.
 * Added support for the Silicon Disc RAM drive as a pipe device (appears as drive 3).
 * Fixed Centronics port - printing now works.
 * Hooked up RS232 port.
 * Improved interrupts and add WIP Speculator support.

-px4: Fixed keyboard input from cold start. [Dirk Best]

-floppy: Added TEAC FD-30A 3 inch floppy drive. [Dirk Best]

-Added a generic Z80 daisy chain device, for use in drivers with non-Z80 peripherals. [Dirk Best]

-midvunit: Use ADC0844 device. [Dirk Best]

-micro3d updates: [Dirk Best]
 * Use ADC0844 device and fixed throttle regression.
 * Attached RS232 port to monitor port.

-adc0844: Added support ADC0848 variant and made some adjustments to differential mode. [Dirk Best]

-74123: Use line handlers for single lines. [Dirk Best]

-wave: Look up speaker count and cassette device relative to owner - fixes cassette speakers inside devices. [Dirk Best]

-headonn: Fixed colors and added DIP switch info. [Dirk Best]

-headon2: Fixed colors and cleaned up. [Dirk Best]

-spacetrk: Marked as imperfect graphics due to missing star field and background gradient. [Dirk Best]

-via6522: Added some interrupt logging. [Edstrom]

-prodigy: Added clickable layout, making the machine playable; updated keypad logic to use ioport_array. [Edstrom]

-t4426: Replaced a bad dump caused by corrosion with a new verified dump. [Edstrom]

-epc: Fixed load order for newer ROM (now gives same error as older ROM), and set EGA as default as it works. [Edstrom]

-z80scc: Ported improvements from z80sio and cleaned up code. [Edstrom]

-hp9895: Fixed NMI handling and secondary addressing in PHI chip. [F.Ulivi]

-hp85: Added support for I/O slots and emulation of HP82937 module; added support for internal printer. [F.Ulivi]

-Fixed metadata fro Brazilian CoCo clones, and renamed LZ Color64 ROMs to document labels and PCB locations. [Felipe Sanches]

-Added Codimex CD-6809 FDC (1986) device. [Felipe Sanches]

-trs80dt1 updates: [Frank Palazzolo, Robbbert]
 * Fixed keyboard key sense to fix key repeat.
 * Switched refresh to 60Hz to match with 60Hz jumper setting.
 * Added temporary hack to get the last three columns to display.

-i8275: Added check to avoid potential buffer overflow. [Frank Palazzolo]

-m68000: Added support for 68010/68020/68030 bus error stack frames formats - fixes common CPU type detection routine [Jean-Francois DEL NERO]

-Fixed DS128X/DS1288X main frequency divider - output frequency must be fixed to 1Hz. [Jean-Francois DEL NERO]

-smc91c9x: Implemented SMC91C9X Ethernet controller connected mode with WinPcap or TUN/TAP tunnel. [Jean-Francois DEL NERO]

-cv1k.cpp: Demoted all sets to imperfect timing, set audio output to mono, and documented DIP switches. [MetalliC]

-ymz77x improvements: [MetalliC]
 * Added pan, main volume level, and clip limit control.
 * Emulated YMZ774 chip at feature level used by PGM2-platform games.

-SH3/4 DRC: Mark DRC cache dirty on reset. [MetalliC]

-arm7: Handle DP-commands ROR  case where Rs=32/64. [MetalliC]

-arm7: LDR/LDRM should switch to Thumb mode on ARMv5T. [David Haywood, MetalliC]

-ti99_8: Added Hexbus write timing logic. [Michael Zapf]

-bbcb: Added Computer Village 1797 FDC (LVL Dos) - not working. [Nigel Barnes]

-electron: Added Acorn Plus 1 expansion device, moved cart slots to plus1, and replaced OS ROM with good dump. [Nigel Barnes]

-bbc: Added ARM Evaluation System co-processor device. [Nigel Barnes]

-cfa3000: Added input devices on userport, analogue, and 1MHz bus. [Nigel Barnes]

-bbcm: Allow switching between internal and external tube ports. [Nigel Barnes]

-mtx updates: [Nigel Barnes]
 * Fully implemented both ROM- and RAM-based memory maps.
 * Added Finnish and Danish keyboard ROMs.
 * Implemented ROM extension board and cartridge slot.
 * Added support for ROM 2 subpages on ROM extension board.
 * Implemented cassette motor control.

-accomm: Added CMOS RAM, serial and econet ports, implemented RAM/ROM switching according to manual, and documented full memory map [Nigel Barnes]

-interpro updates: [Patrick Mackinlay]
 * Added basic support for the system bus variously referred to as SR, SR bus, SRX and CBUS.
 * Added initial GT graphics card implementation sufficient to boot the diagnostic monitor in graphics mode.
 * Added high-level emulation of the InterPro keyboard with US English layout.
 * Added support for InterPro 20x0, 24x0 and 27x0 systems.
 * Added support for Ethernet, mouse, and serial DMA.
 * Improved timer, interrupt and DMA handling.
 * improved comments/documentation

-bt459 improvements: [Patrick Mackinlay]
 * Added support for blinking (pixel planes and cursors).
 * Fixed dual-cursor and X Window mode.
 * Corrected screen output alignment.

-28fxxx: Added device emulating 28F010 Flash memory and family (not compatible with JEDEC Flash protocol). [Patrick Mackinlay]
 * Converted Interpro to use this device.

-clipper: Floating point improvements: [Patrick Mackinlay]
 * Switched to softfloat implementation.
 * Implemented floating point macro instructions.
 * Implemented floating point exceptions and rounding.

-apple2: Added preliminary support for "SSB Apple" speech board. [R. Belmont, Apple II Documentation Project]

-apple2: Added preliminary support for AE TransWarp accelerator card. [R. Belmont, Apple II Documentation Project]

-apple2: Added No-Slot Clock support to //e, //c, and friends. [R. Belmont]

-apple2cp: Improved "MIG" custom chip handling for apple2cp. [mgcaret, R. Belmont]

-apple2cp: Corrected MIG RAM size to 2K (was 0.5K). [mgcaret, R. Belmont]

-apple2c: Fixed Slinky register return when no expansion RAM is present. [R. Belmont, mgcaret]

-ds1315: Added support for DS121x parts where the RTC sits in a ROM's address space. [R. Belmont]

-arm7: ARM v5TE support improvements: [R. Belmont]
 * Added support for high vector option.
 * Fixed v5 BLX to save the return address in R14.
 * Implemented BLX Rn form.
 * Fleshed out ARM946ES model, added movable DTCM and ITCM support.

-nds: De-skeletonized driver: [R. Belmont]
 * Added IPCSYNC.
 * Added WRAM banking and more mirroring.
 * Added timers, interrupt management, partial DMA, and ARM7 halt-until-IRQ.

-ibmpcjr: Added quiksilver fast-boot BIOS. [Robbbert]

-mmagic: Added sound samples. [Robbbert]

-Aristocrat MK5 updates: [Roberto Fresca]
 * Redumped the following sets so they have correct checksums and boot: Adonis (BHG1508, US), Boot Scootin' (GHG1012-02, US), Bumble Bugs (CHG0479-03, US), Cash Chameleon (DHG4078-99, US), Enchanted Forest (JHG0415-03, US), Golden Pyramids (AHG1206-99, US), Magic Garden (AHG1211-99, US), Margarita Magic (EHG1559, US, set 1), Party Gras (BHG1284, US),
Sweethearts II (PHG0742-02, US), Sweet Liberty Deluxe (AHG1575, US), The Gambler (EHG0902, US), Tropical Delight (PHG0625-02, US).
 * Added BIOS / USA Set Chip v4.04.08.
 * Reformatted the game drivers to be more readable.

-fmtowns: Fixed kanji ROM offset calculation and scrolling in 16-color mode. [r09]
 * Kanji in fixed ROM font now displays correctly, making boot messages intelligible.
 * Scrolling imperfect but better than before - fixes scrolling/positioning issues in multiple games.

-hcd62121 updates: [Ricardo Barreira]
 * Made improvements based on experiments with hardware using a CFX-9850G.
 * Fixed mistakes in CL flag calculations, and added more unknown instructions.
 * CFX-9850G is now emulated just accurately enough for most of the RUN mode to work well.

-mrisc: Added PROM dumps and removed the ARM boot hack. [RolandLangfeld, Sandro Ronco]

-arm7: Added rudimentary instruction prefetch buffer. Fixes GBA NES Classics games. [Ryan Holtz]

-gba: Made GPIO ports pass ROM through on read by default - fixes Doom 2 and Duke Nukem Advance. [Ryan Holtz]

-e132xs: Reworked all opcodes to reduce runtime branches and unnecessary work - now considerably faster. [Ryan Holtz]

-sm7238: Implemented reverse video, 80/132 column switching, and alternate font. [shattered]

-vt240: Fixed palette and screen size fix. [shattered]

-monty.cpp: Wake Monty Plays Scrabble and Master Monty from HALT instruction using reset. [smf]

-z80: Implemented HALT output and clear HALT condition during reset. [smf]

-c65 updates: [smf]
 * Reordered keys and renamed I/O ports to match system specification.
 * Added caps key and two extra keyboard columns, although only one of them may have made it into hardware.
 * Added support for switching between 40/80 columns with F1 and blink/underline/highlight/reverse attribute.
 * Allow switching between upper case/lower case character ROM with shift+Commodore key.

-chdman: Use DeviceIoControl to get disk length - allows chdman to access physical drives on Windows 10. [Ted Green]

-Added 32- and 64-bit population count utilities. [Vas Crabb]

-Moved object finder resolution before device_start (github #2759). [Vas Crabb]

-Added an SDLC consumer device that logs SNA frame headers and data. [Vas Crabb]

-Replaced hacky Kaypro keyboard that bypassed the SIO with emulated Kaypro 10 keyboard. [Vas Crabb, rfka01, TeamEurope]

-kaypro: Switched from z80dart to z80sio, hooked up BRG to SIOs, hooked up direct connections from SIOs to RS232 ports. [Vas Crabb]

-z80sio updates: [Vas Crabb]
 * Decoupled from device_serial_interface - it can't support synchronous modes, on-the-fly register updates, and other features.
 * Made asynchronous receive behave more like real device: check that start bit persists for half a bit
interval, sample data bits mid-interval, handle invalid stop bit as described in Zilog manual, check parity and latch overrun and parity errors.
 * Re-implemented break detection.
 * Implemented SDLC transmission including bit stuffing, transmit CRC, abort, and underrun/end-of-message behaviour.
 * Generalised synchronous transmission to other modes.
 * Completely overhauled interrupt logic - vectors should be correct now.
 * Improved handling of transmit and receive buffers and control lines.
 * Implemented different auto-reset receive errors in MPSC vs SIO.
 * Implemented enough of synchronous reception to pass uts20 loopback tests (not accurate, but helps understanding).
 * Disabled automatic CRC transmission in 1-byte sync mode (necessary to pass uts20 loopback tests).

-e132xs: Templated most Hyperstone register-register and immediate opcode handlers to reduce code
duplication. [Vas Crabb]
 * Also fixed behaviour in some corner cases including privileged register traps and SR as source in
subtraction.

-uts20 updates - all self-tests now pass without ROM patches: [Vas Crabb]
 * Hacked in permanent loopback on SIO channel A TxD to RxD, and SIO channel B TxD to RxD and WAIT/READY to DCD+RTS.
 * Implement parity poison and NMI on parity error feature.
 * Corrected NVRAM width to four bits.

-namcops2.cpp: Added dump of Time Crisis 3 V291 I/O board. [Darksoft, Mitsurugi]

-naomi.cpp: Dumped WaveRunnerGP motor board. [Darksoft, Mitsurugi]

-skyskipr: Added DIP switch locations. [einstein95]

-vicdual: Added sound samples for tranqgun and bonus sound sample for depthch. [Jim Hernandez]

-Fixed some typos. [Martin Lindhe]

-pgm2: Dumped IGS036 internal ROMs for Oriental Legend 2 and Knights of Valour 2 New Legend.
 [Morten Shearman Kirkegaard, Peter Wilhelmsen]

-pntnpuzl: Added 8798 MCU dump. [Reznor007]

-Added Commodore PC 30-III BIOS v2.00 and alternative Ericsson PC BIOS. [rfka01]

-Dumped obj roms for Seibu CATS system. [ShouTime, Bill D., The Dumping Union]

-Redumped Taikyoku Base Ball (previously called Champion Base Ball Part-2 (set 2) and only partially dumped).[ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray, John Wilke, gamerfan, Smitdogg, The Dumping Union]

-Identified Lives and Demo Sounds DIP switches for Sky Destroyer. [sjy96525]

-Corrected years for Spikeout: Final Edition, Ehrgeiz, Golgo 13 Kiseki no Dandou and Daytona USA. [sjy96525]

-Fixed failure to boot for Tekken Tag Tournament (World, TEG2/VER.C1, set 2) and Tekken Tag Tournament (US, TEG3/VER.B). [sjy96525]

-Corrected inputs for CPS3 multi-game bootlegs - Street Fighter III games and Red Earth / Warzard require six buttons. [sjy96525]

-namcos10.cpp: Updated documentation. [Guru]

NUEVOS JUEGOS AÑADIDOS O QUE ANTES NO FUNCIONABAN
------------------------------------------------------
Akai Katana (2010/ 8/13 MASTER VER.) [Bicycle Repairman]
Pac-Eight [rod_wod, The Dumping Union]
Player's Edge Plus (PS0239) Jackpot Jewels Slots [Brian Troha]
The Big Joke (Version 0.00) [Coolmod, The Dumping Union]

ACI Destiny Prodigy [Edstrom]
Cromenco MCB-216 [Robbbert]
Flower (US) [Angelo Salese]
Mephisto RISC 1MB [CB-Emu, RolandLangfeld, Sandro Ronco]
Ping Pong King [Angelo Salese]
Time Attacker [Angelo Salese]

NUEVOS CLONES AÑADIDOS O QUE ANTES NO FUNCIONABAN
----------------------------------------------------
'99: The Last War (bootleg) [ShouTime]
Action Fighter (System 16B, unprotected, analog controls) [David Haywood]
Action Fighter (unprotected) [David Haywood]
Action Fighter (unprotected, analog controls) [David Haywood]
Battlecry (Prototype) [ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray, John Wilke, gamerfan, Smitdogg, The Dumping Union]
Battlecry (Version C) [ShouTime, progetto-SNAPS, Patrick Wheeler, Sean Sutton, Surgeville, Paul Vining, Marisol Nunez Serrano, Rod_Wod, Jeffrey Gray, John Wilke, gamerfan, Smitdogg, The Dumping Union]
Bucky O'Hare (ver AA) [Bill D., The Dumping Union]
Codimex CD-6809 [Felipe Sanches]
Grudge Match (V00.90, Italy, location test?) [Vernimark, f205v]
Gunbird 2 (set 2) [Hyid Choi]
Head On N [ShouTime, Andrew Welburn, Rob Carr, Paul Vining, InsertMoreCoins, Smitdogg, The Dumping Union]
Kaypro 10 - 1983 [rfka01]
Otrona Attache 8:16 [Al Kossow]
Prologica CP400 Color II [Felipe Sanches]
Prologica CP-500 (PVIII REV.3) [Felipe Sanches]
The 26th Z [ShouTime, Paul Vining, The Dumping Union]
Thunder Dragon 3 (bootleg of Thunder Dragon 2) [ShouTime]
Troopy (bootleg of Mr. Kougar) [MikeMcBike]

Cromenco CB-308 [Robbbert]
Flower (Japan) [Angelo Salese]
Mephisto RISC II [CB-Emu, RolandLangfeld, Sandro Ronco]

NUEVAS MAQUINAS QUE AUN NO FUNCIONAN
----------------------------------
Add Arbor Ambassador [Robbbert]
ADDS Viewpoint 122 [Robbbert]
ADDS Viewpoint 60 [Robbbert]
Altos II Terminal [Robbbert]
Ampex Dialogue 80 [Robbbert]
AT&T 630 MTG [Robbbert]
C.Itoh CIT-220+ Video Terminal [Robbbert]
Convergent Mightyframe [Robbbert]
Data General Dasher D461 [Robbbert]
DEC VT-240 [Robbbert]
DISER Lilith [Robbbert]
Golgo 13: Juusei no Chinkonka (Japan, GLT1 VER.A) [Guru]
Hazeltine Esprit [Robbbert]
HP 2100 [Robbbert]
HP-2622A [Robbbert]
HP-700/92 [Robbbert]
InterPro 2000 [Patrick Mackinlay]
InterPro 2400 [Patrick Mackinlay]
InterPro 2500 [Patrick Mackinlay]
InterPro 2700 [Patrick Mackinlay]
Kaypro 1 [rfka01]
Kaypro 2/84 [rfka01]
Kaypro 4x [rfka01]
LSI M3 [Robbbert]
Micro-Term 420 [Robbbert]
Micro-Term 5510 [Robbbert]
Milwaukee Computers MC-1200 [Robbbert]
Motorola AMPS Car Phone [Robbbert]
Motorola Powerstack II [Robbbert]
Mushiking The King Of Beetles - Mushiking IV / V / VI (World) [Darksoft, f205v, MetalliC, rtw]
Onyx C5000 [Robbbert]
Qume QVT-102 [Robbbert]
Qume QVT-103 [Robbbert]
Qume QVT-190 [Robbbert]
Qume QVT-201 [Robbbert]
Qume QVT-70 [Robbbert]
Relisys TR175II [Robbbert]
Solbourne Series 5E Computer Workstation [Robbbert]
Sony PlayStation 2 [Robbbert]
Televideo TS-3000 [Robbbert]
Televideo TVI-912C [Robbbert]
Televideo TVI-955 [Robbbert]
Televideo TVI-965 [Robbbert]
Terco 4490 Mill CNC Control [Edstrom]
Three Rivers PERQ 1A [Robbbert]
TRS-80 DT-1 [Robbbert]
Vectrix VX384 Graphics Processor Terminal [Robbbert]
Visual 100 [Robbbert]
Visual 102 [Robbbert]
Wyse WY-50 [Robbbert]
Xerox Alto I [Robbbert]
Zentec Zephyr [Robbbert]
Ziatech ZT-8802 SBC [Robbbert]
unknown ACD computer [Robbbert]
unknown TTI SCSI host adapter [Robbbert]

NUEVOS CLONES AÑADIDOS QUE NO FUNCIONAN
----------------------------------
Action Fighter (FD1089A 317-unknown, analog controls) [David Haywood]
Action Fighter (FD1089A 317-unknown) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, analog controls) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, set 1) [David Haywood]
Action Fighter (System 16B, FD1089A 317-unknown, set 2) [David Haywood]
Commodore PC 40-III [rfka01]
Compaq Portable III [rfka01]
Gran Trak 10/Trak 10/Formula K (older) [TTL] [Ed Fries, Tim Giddens, Andy Welburn]
Hazeltine Esprit III [Robbbert]
Kaypro 4/84 plus88 [rfka01]
Kaypro New 2 [rfka01]
Landing High Japan (Ver 2.02 O) [ShouTime]
Martial Masters (ver. 102, 101, 101TW) [skate323k137, The Dumping Union]
Sanyo MBC-28 [rfka01]
Siemens PCD-2 [rfka01]
Wyse WY-150 [Robbbert]
Wyse WY-160 [Robbbert]
Wyse WY-30+ [Robbbert]
Wyse WY-55 [Robbbert]
Wyse WY-60 [Robbbert]
Wyse WY-85 [Robbbert]

Nuevo software list additions que funcionan
-----------------------------------
archimedes:
  ALPS - Adventure Language Programming System, APEC Utils Disc v1.3, Archimedes Hard Disc Utilities Disc, Euclid v2.06 [Nigel Barnes]
bbca_cass: 100 Programs for the BBC Microcomputer [Nigel Barnes]
bbcb_cass: Fairy Tale, Instant Recall, Starter Word Splits, WestQuest 1847 [Nigel Barnes]
bbcb_flop:
  Acornsoft Demo Disk v1.0, Revs Demo, Superior Software - Demonstration Disc, Tree of Knowledge [Nigel Barnes]
  BeebSID 18 - Club Hits [PitfallJones]
electron_cart: Starspell, Starspell & Starword, Starspell & View, Stop Press [Nigel Barnes]
fmtowns_cd:
  AnotherTOWNS - Anata~ Free Software Collection, Dragon Shock, NHK Jissen Eikaiwa, Okumanchouja II, Oshare Cooking II,Tom Snyder's Puppy Love 2, Toushin Toshi II [r09]
hp85_rom: Mass storage ROM [F.Ulivi]
ibm5150:
 B.A.T. (CGA/EGA/Tandy versions) (Quest & Glory Compilation), Teenage Mutant Hero Turtles: The Coin-Op! [ArcadeShadow  La Collection Amstrad PC - Arkanoid / Super Tennis, Oliver & Company [breiztiger]4D Sports Boxing (Euro, Alt), A Line in the Sand, A Nightmare on Elm Street,
  Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.1), Advanced Dungeons & Dragons - Curse of the Azure Bonds (V1.2), Advanced Dungeons & Dragons - Pool of Radiance, Advanced Dungeons & Dragons - Pools of Darkness, Advanced Dungeons & Dragons - Secret of the Silver Blades (1.10), Alpine Tram Ride, QNX Demonstration (Apr 17th, 1989),
  Word 1.15, Word 2.00, Word 5.0 (Swedish), Word 5.5 (3.5", German), Word 5.5 (3.5", Italian), Word 5.5 (5.25"),
  Word X1.06 (September 7, 1983 beta) [Justin Kerk]
ibm5170:
  Ecstatica, Fables & Fiends - The Hand of Fate (German), Heart of China, LucasArts Classic Adventures, Rise of the Dragon [ArcadeShadow]
  WarCraft - Orcs & Humans [breiztiger]
  hal91 0.2.0, HAL91 0.4.5, PC Tools 7.1 (5.25" HD), PC-MOS Version 5.01, PC-MOS/386 Version 1.02, PC-MOS/386 Version 3.00,
  Photon microGUI Development version 1.10 for QNX 4.2x, Photon microGUI Runtime version 1.10 for QNX 4.2x,

PicoBSD 0.41 (Dialup),
  PicoBSD 0.41 (Dialup) (Polish), PicoBSD 0.41 (ISP-alpha), PicoBSD 0.41 (Network), PicoBSD 0.41 (Network) (Polish),
  PicoBSD 0.41 (Router), PicoBSD 0.41 (Router) (Polish), PicoBSD 0.43 (Dialup), QNX 4.23, QNX 4.24, QNX 4.25,
  QNX Demo (Modem v4.00), QNX Demo (Network v400), QNX Demo Floppy (Modem Version V4), QNX Demo Floppy (Network Version V4),
  QNX Internet Appliance Toolkit Demo (v1.0), QNX Internet Appliance Toolkit Demo (v1.0a),
  QNX Internet Appliance Toolkit Demo (v1.0a Beta), QNX Internet Appliance Toolkit Demo (v1.1 - Russian),
  QNX Internet Appliance Toolkit Demo (Modem v3.03), QNX Internet Appliance Toolkit Demo (Network v2.0),
  QNX Internet Appliance Toolkit Demo (Network v3.03), QNX TCP/IP Runtime version 4.23, Serial Terminal

Linux (0.1),
  Serial Terminal Linux (0.2), Serial Terminal Linux (0.3) [Justin Kerk]
mtx_rom: MTX NewWord, Hisoft PASCAL [Nigel Barnes]
px4_cart: Dialtext 4 [Robbbert]

bbc_flop_arm: ARM Evaluation System Discs [Nigel Barnes]
ibm5150: Ikari Warriors (alt) [breiztiger]

Nuevo software list additions que no funcionan
-----------------------------------
dragon_cart: Dragon 32 Soak Test [Nigel Barnes]
electron_cart:
  Advanced Plus 3, Advanced Plus 4, Click, Cumana Floppy Disc System, Pegasus 400, Sound Expansion v1, Sound Expansion v3 [Nigel Barnes]
fmtowns_cd: Suikoden - Tenmei no Chikai [r09]
ibm5170:
  1830 - Railroads & Robber Barons, 5th Fleet, Alfalinux 0.3.1 -Laetitia-, Brutalware Linux 1.1, DLX Linux Demodisk V1.0, Phindows,
  tomsrtbt (1.7.185), tomsrtbt (2.0.103), Win32s (1.15), Win32s (1.15a), Win32s (1.25), Win32s (1.25a OLE), Win32s (1.30) [Justin Kerk]
lynx: Alpine Games [anonymous]
mtx_cart: MTX Node Ring [Nigel Barnes]
mtx_cass: Demonstration Tape, MTX Draughts [Nigel Barnes]
px8_cart:
  Clock, DAKComm, dBase II, Epson BASIC, Geneva Connection, Intext 1.0, Intext 1.1, Othello, Oval IRM, Portable Calc,
  Portable WordStar, SuperCalc, The Traveling Appointment Manager, The Traveling Expense Manager, The Traveling Time Manager,
  Turbo Pascal (unofficial ROM), CP/M Utilities [Nigel Barnes]
vsmile_cart: Disney Cenerentola - I desideri magici di Cenerentola (Ita), Disney Il re leone - La grande avventura di Simba (Ita), Disney La sirenetta - Ariel e la crociera magica (Ita), Disney/Pixar Ratatouille - Le nuove ricette di Remy (Ita), Disney/Pixar Up (UK), Kung Fu Panda - Path of the Panda (UK), Scooby-Doo! - Avventura a Funland (Ita), Zayzoo: An Earth Adventure (UK) [tag2015]

Traducciones añadidas o modificadas
-----------------------------------
Dutch [Jos van Mourik]
Greek [BraiNKilleRGR]
Portuguese [Pedro Simoes]
Spanish [A. Viloria]

Pagina oficial:
http://www.mamedev.org/

Descarga de la versión 32 bits:
http://www.mamedev.org/downloader.php?file=mame0192/mame0192b.exe

Descarga de la versión 64 bits:
http://www.mamedev.org/downloader.php?file=mame0192/mame0192b_64bit.exe

jueves, 12 de octubre de 2017

Demul v0.7 171011

Nueva versión final de este gran emulador de Sega Dreamcast, Atomiswave y Naomi 1 Y 2 entre otros sistemas arcades  para windows,que contiene mejoras y arreglos sobre versiones anteriores, con soporte de muchos juegos nuevos arcades como Block Pong-Pong (Atomiswave), WaiWai Drive (Atomiswave), gaelco football y es el mejoe emulador de Dreamcast con gran compatibilidad incluso los juegos que necesitaban windowsce como Armada,etc.

Cambios:
Brief changelog v0.7 171010
SH4
* OnChip access correct bit width only
* add flti0/1 PR flag check
* reg binding cleanups and fixes, PR sanity checks
* fix DIV0S, optimize DIV1 and add linking current block
* fix Invalidation code
* fix delayed slot exceptions
* interrupts fixes / improvements

GD-ROM
* fix CD PLAY after SEEK for Taxi2
* small fix for bleemcast (almost work)
* G1 DMA discrete step

AICA
* use less attenuated ALFO
* mixing levels fixes
* EG timer fixes
* properly handle Decay level = 0 case
* optimize IRQs

HOLLY
* rewrite SPG
* fix Holly registers for wince
* add real HOLLY IDs for all supported platforms

Gaelco
* speedup boot
* decode boot from Altera firmware
* render fixes: offset color flag, handle flats
* add Gaelco Footall
* preliminary support Gaelco Footall analog inputs

Misc
* SCIF link for AW Maximum Speed and Chase1929
* fix Marvel vs Capcom 2 intro Guile character head
* disable menu in fullscreen (fix clicking it with mouse in light gun games)
* netplay: add option to disable flash/sram sync
* set windows timer resolution to min possible value
* rom loading refactoring, NAOMI GD-ROM sets now require security PIC dumps, old GD-rip binaries not supported anymore
* fix save states crash
* improved creation of Dreamcast flash and "timehack"
* NAOMI DIMM CF support
* fix mouse X/Y calc then screen rotated
* fix error when set memcard time in DC bios
* fix DC flash erase, handle correct sector sizes
* Elo touchscreen fixes for Atomiswave and NAOMI StarHorse
* emulated HW210 IC card reader (Dragon Treasure, WCCF)
* SHIO hopper board HLE, Kick'4'Cash playable
* Added all recently dumped games for supported platforms
* Romset in sync with current MAME

and many other changes and fixes, not worth or forgot to mention.

Demul v0.7 171011

* -listxml now generate "merge" tags
* minor romset corrections
* fix AICA DSP recompiler state load crash



Sitio oficial:
http://demul.emulation64.com/

Foro:
http://forum.emu-russia.net/viewtopic.php?f=25&t=503&sid=0e3436d07ae81905833908db633ddfef&start=180

Descarga de la versión:
http://forum.emu-russia.net/download/file.php?id=1226


miércoles, 30 de agosto de 2017

MAME 0.189

Nueva versión del Mame final como cada último miércoles del mes, que desde hace varias versiones incluye el Mess en el mismo programa. Es un emulador de maquinas arcades creado por Nicola Salmoria y el Mess lo que hace es emular emuladores y consolas  como Spectrum, Commodore 64 y muchas mas.



CAMBIOS:
What better way to welcome southern Spring/northern Autumn than with a MAME release? MAME 0.189 brings general improvements across a broad range of areas:
- The -sleep and -refreshspeed options have been fixed (MAME will no longer use 100% of a CPU core for the least demanding systems).
- UI translations have been updated – Chinese, German and Greek are fully up-to-date.
- Many layout and navigation bugs in the system/software selection menus have been fixed.
- Slot card BIOS selection has been fixed.
- Performance of machines that make heavy use of the output/artwork system has been substantially
improved.
- Support for many more PNG features has been added.
- A number of issues with XML system/device output have been addressed.
We are aware of the ongoing issues with the options system. If this completely breaks your use case, all we can recommend at this point is to keep using MAME 0.187 until the issues are resolved.

MAME 0.189 adds support for several systems that many of us won’t have had an opportunity to experience in real life. Possibly most interesting is the China Educational Computer I, an Apple II clone with more memory, Chinese language support (pinyin input), and a built-in Logo interpreter. Another interesting addition is the German Kontron PSI98, a Z80-based computer with fairly advanced features. Support for the BBC Micro Tube interface has been added, allowing the use of add-on coprocessor modules and by extension the software that takes advantage of them.

On the arcade side, the protection code/data for Gaelco’s TH Strikes Back has been dumped and the game now works. The microcontrollers for Toaplan’s Ghox and Whoopee have been dumped, adding sound to both games and fixing graphical issues in Ghox. The elusive world release DoDonPachi III has been dumped and added. Gaelco’s Football Power is also working in this release. Handheld LCD game additions have slowed down, but MAME 0.189 adds support for three Konami games: Garfield, Football Power, and Bayou Billy. Quite a few Mephisto modular chess computers are now working.

MAME 0.189 adds support for a whole lot of newly dumped alternate versions, bootlegs and hacks of arcade titles, and the usual assortment of fixes, improvements, and code modernisation

MAMETesters FALLOS ARREGLADOS
----------------------
- 00470: [DIP/Input] (seattle.cpp) hyprdriv: Despite successful calibration the brake button doesn't
function. (Ted Green)
- 00975: [DIP/Input] (seattle.cpp) calspeed: Even if you choose manual gear your car has automatic gear. (Ted Green)
- 01005: [Sound] (shangkid.cpp) shangkid: In the later levels, sound starts to get really screwy. (AJR)
- 01991: [Crash/Freeze] (vegas.cpp) gauntleg: Game randomly freezes. (Ted Green)
- 04024: [Graphics] (toaplan2.cpp) ghox: Missing background for hi-score screen. (Caps0f)
- 04872: [Graphics] (labyrunr.cpp) tricktrp: Graphic priority issue. (Angelo Salese)
- 05277: [Documentation] (cps1.cpp) sf2accp2: Installation instructions and DIP settings for SF2CE
(Accelerator Pt.II) hack.  (geforcefly)
- 05608: [DIP/Input] (royalmah.cpp) mjifb, mjifb2, mjifb3: DIP Settings. (kamilz)
- 05788: [DIP/Input] (dbz.cpp) dbz: English language is not displayed. (ryuhabayusa)
- 05945: [DIP/Input] (pacman.cpp) pengojpm, pengopac: Info about dip switches. (Fortuna)
- 06259: [Graphics] (combatsc.cpp) combatsc, combascj, combasct, bootcamp, bootcampa: Wrong priority in the drill instructor screen. (Angelo Salese)
- 06636: [Graphics] (seattle.cpp) calspeed: Triangles flicker in calspeed. (Ted Green)
- 06639: [Crash/Freeze] (coco3.cpp) coco3, coco3h: Crash of emulated system accessing multiple floppy drives. (Dirk Best)
- 06640: [Core] (coco3.cpp) coco3, coco3h: TRS-80 Color Computer FDC data corruption issue. (Dirk Best)
- 06641: [Color/Palette] (pce.cpp) pce [sonson2]: Black & White mode doesn't work properly. (Angelo Salese)
- 06644: [Gameplay] (segae.cpp) tetrisse: Unable to play 2 Player mode. (David Haywood)
- 06645: [Sound] (ninjakd2.cpp) ninjakd2, ninjakd2c, jt104, rdaction: Missing sound. (AJR)
- 06649: [Interface] ng_cthd_prot: Wrong name (Neo Goe instead of Neo Geo). (Robbbert)
- 06657: [Interface] (c64.cpp) c64: Selecting a slot to fill for "EXP" causes Fatal Error. (Nathan Woods)
- 06659: [Documentation] (model3.cpp) swtrilgy, swtrilgya: " Arcade " is necessary in the title of this game. (J.J.Boy)

CAMBIOS EN EL CODIGO
--------------
-pengadvb: Added start/continue button (partially fixes MT04528). [Angelo Salese]

-Added very preliminary PC9801 AMD98 sound board emulation [Angelo Salese]

-namcos1.cpp: Fixed joystick dropping inputs bug for crouching/running actions in Beraboh Man. [Angelo Salese]

-labyrunr.cpp: Fixed tile-sprite priorities, mostly visible when exiting an area in most stages. [Angelo
Salese]

-deco32.cpp: Rewrote interrupt handling; improved lightgun support for Locked Loaded. [Angelo Salese]

-chanbara.cpp: Identified sprite flip X bit (player sword thrusts). [Angelo Salese]

-Wrote a new device for Taito yoke-based inputs (found in Midnight Landing and Top Landing). [Angelo Salese]

-taitoair.cpp: Added screen raw parameters, fixes pilot acknowledge sound sample timing. [Angelo Salese]

-ioport.cpp: Log explicit error if inp file isn't found on playback, added error code number for other
errors. [Angelo Salese]

-jangou_blitter.cpp: Rewrote blitter setters. [Angelo Salese]

-nightgal.cpp improvements: [Angelo Salese]
 * Fixed Night Gal Summer GFX ROM out-of-bounds accesses.
 * Added preliminary protection emulation for Night Gal Summer.

-luaengine: Added debugger_manager support. [Carl]

-plugins/cheat: Catch errors in cheat scripts, added preliminary breakpoint/watchpoint support. [Carl]

-plugins/gdbstub: Added WIP gdbstub plugins. [Carl]

-plugins/data: Added MARP scores. [Carl]

-a590: Corrected filenames and added undumped 4.6 and 5.92 versions. [Dirk Best]

-jvc_dsk: Autodetect double-sided floppy images without header (github issue #2405), improved support for headerless OS-9 images. [Dirk Best]

-Added Kontron PSI98 driver: [Dirk Best]
 * System is fully working with minor issues, you can boot KOS and CP/M 2.2 (images are in the software list).
 * Still missing is SASI and the ECB slot system with cards.
 * Added keyboard slot interface, created skeleton for keyboard, added HLE ASCII keyboard as default.
 * Added software list.

-upd765 improvements: [Dirk Best]
 * Don't instantly finish the RECALIBRATE command (fixes accessing second drive on psi98).
 * Made SEEK also take some time (fixes KOS FORMAT command on psi98).

-Added Nintendo GameCube skeleton driver. [Dirk Best]
 * Decrypts the IPL and the CPU executes the first few instructions.

-gyruss - various small updates: [Dirk Best, Tele-Viper]
 * Added missing DIP location for DSW3.
 * Fixed dip switches and added correct ROM labels/locations for gyrussce.
 * Fixed labels for gyrussb.
 * Updated diagnostic ROM info.
 * Adjusted some memory region sizes.
 * Removed unused DRIVER_INIT.

-igs011.cpp update: [Luca Elia]
 * Decrypted vbowlhk and added its own bitswaps for IGS003 and IGS011.
 * Found DIP switches to perform a protection test in vbowl, changed IGS012 mode toggling to pass the test.
 * Changed IGS003 command 48 in lhb2 and vbowl to potentially work in more cases (based on lhb2 tables).

-jockeyc: Added layout with keyboards. [Luca Elia]
 * Cleaned up inputs, added own DIP switches.
 * Corrected RTC, emulated hoppers.
 * Hooked up outputs, NVRAM, and trackball (for hidden editor).

-Overhauled internal UI: [Vas Crabb]
 * Use proper font metrics and handle space glyphs with null bounding box on OS X.
 * Patched GNU xgettext to support C++14 parsing so localisations can be updated.
 * Restored ability to localise info box headings.
 * Fixed info box navigation when system selection menu doesn't have focus.
 * Fixed keyboard navigation of software filter box, added support for home/end to jump to beginning/end of filter list.
 * Removed hacks in selector menu tying it to implementation details of other menus.
 * Improved encapsulation and reduced code duplication in system/software selection menus.
 * Fixed text alignment/gutters in filter list, info box and DAT view.
 * Eliminated use of hairline spaces for alignment in the info box.
 * Added indication for presence of analog controls and keyboard inputs in info box.
 * Added support for mouse wheel scroll in info box.
 * Allowed some character input events to be coalesced (reduces lag in live search with long lists).
 * Fixed software art/info display when keyboard focus leaves software selection list.
 * Save/restore images/info selection in right panel.
 * Fixed bugs and improved performance of code for detecting systems without ROMs.
 * Made audit menu request confirmation, show progress, and save result in INI format.
 * Consolidated code for drawing "extra" boxes above/below menus.
 * Fixed minimum/maximum for UI font rows per screen setting.
 * Fixed spacing on directory configuration menu.
 * Made slot options menu show full name of selected slot device below menu.

-Reimplemented system/software filters: [Vas Crabb]
 * Uniform interface/polymorphic implementation - eliminates almost all special-casing in menus.
 * Made filter names localisable.
 * Allowed more filter types and prevent contradictory filters from being added in custom filters.
 * Made category filter work like other filters (allowed in custom filter displays its own UI, better
error messages).
 * Made multiple year/manufacturer/category/etc. filters in custom filter an inclusive union operator.
 * Removed implicit "Not BIOS" system filter, it can be added explicitly if desired.

-Moved unimplemented/imperfect flags from machines into devices: [Vas Crabb]
 * Allows dynamic warning flags depending on slot configuration.
 * Unclutters GAME/CONS/COMP/etc. definitions where a family of machines or a device have the same flags.
 * Allows more combinations of flags.

-PNG/rendering/artwork/output improvements: [Vas Crabb]
 * Added support for layout item groups that can be reused in other groups or views.
 * Reduced weight of render.h by moving component specialisation declarations into rendlay.cpp.
 * Replaced simple_list with more appropriate containers, remove misleading const qualifiers, reduced repeated XML walking.
 * Added N-dimensional output finder to avoid runtime string hashes - more than doubles performance of intlc440.
 * Unified code for copying PNG data into MAME bitmap in MAME and pngcmp, made it less likely to leak memory.
 * Added support for Adam7 interleave in PNG files, fixed some corner cases in unfiltering code.
 * Fixed upsampling of greyscale PNGs, added support for monochrome with alpha.
 * Added support for 16-bit samples in PNG files.
 * Added support for PNG greyscale/RGB with transparent pen.
 * Detect more invalid PNG files rather than just behaving badly.

-Added "minimaws" scripts, a reference -listxml consumer (implemented with Python/WSGI and JavaScript): [Vas Crabb]
 * Provides verbs for loading data, some basic batch queries, and an interactive web server mode.
 * Serves linked HTML pages for machines, devices, and source files.
 * Demonstrates how to dynamically discover slot/BIOS options from static -listxml output.
 * Allows user to build a slot configuration and shows necessary command-line arguments or INI lines to produce it in MAME.
 * As a side effect, this provides additional validation of -listxml output, several issues and
limitations were addressed.

-Fixed -sleep and -refreshspeed options, fixed a stupid forced unnecessary sleep. [Vas Crabb]

-Fixed -slot card,bios=rev (selected BIOS was being applied to slot itself, not card). [Vas Crabb]

-Fixed up input merger: added more variants, synchronisation and save state support, removed dubious reset behaviour. [Vas Crabb]

-Removed a whole lot of I64 from format strings (use logerror/string_format/stream_format to avoid it). [Vas Crabb]

-Added validation of BIOS names/descriptions/defaults and fixed errors exposed. [Vas Crabb]

-Moved additional content for release archive from build repository to main repository. [Vas Crabb]

-bublbobl.cpp, missb2.cpp: Reimplemented sound CPU semaphores and sound NMI according to schematics. [Lord Nightmare, Vas Crabb]
 * Implemented sound semaphores into tokio as well, fixing SOUND ERROR in test mode.
 * Added notes about sound CPU addressing.
 * Reimplemented /SRESET as a separate function called on sound CPU reset according to schematics.
 * Added correct watchdog to Bubble Bobble and Tokio, and disabled it on the Bubble Bobble prototype.
 * Added proper 'wired-or' sound CPU IRQs to Bubble Bobble.
 * Renamed 'slave' cpu to 'subcpu' to match schematics.

-dectalk.cpp: Use correct DSP ROM for firmware 1.8, some driver cleanup. [Lord Nightmare]

-ceci: Added driver for China Education Computer I (Apple II clone). [R. Belmont]
 * Added QUIT and TEST keys (hold down TEST while resetting for diagnostic), completed keyboard.
 * Fixed banking - Chinese mode works.
 * Added HGR color killer softswitch.

-k2000: Added sample ROMs. [R. Belmont]

-alphatro_flop: Replaced bad dumps for CP/M and BASIC with good ones. [R. Belmont]

-alphatro: Added cart slot, support for 8K carts from the command line, and cart software list. [R.
Belmont]

-alphatro: Added BIOS set for machine with Bicom graphics. [TeamEurope, rfka01, R. Belmont]

-multipcm: Confirmed to be Yamaha YMW-258-F. [any, R. Belmont]

-Added new 74LS259/9334/CD4099 devices. [AJR]
 * Added wcoin counters and/or lockouts to Atari System 1 games, Basketball, Gauntlet, Gyruss, Hana Yayoi, Hole Land, Jr. Pac-Man, Mahjong Sisters, Pooyan, Roc'n Rope, Squash, Thunder Hoop, Time Limit, Time Pilot '84 and many others.
 * Cleaned up coin counter behavior in Sauro and Rally Bike.

-ym2151: Added reset line emulation. [AJR]

-spcforce: Added coin counters, start lamps and addressable latch device [AJR]

-tankbatt: Improved handling of sample triggers - fire sound is no longer doubled. [AJR]

-decocass.cpp: Major improvements to colors and graphics layer priorities [AJR]
 * Implement the PRI2 pen modification effect. This makes the tunnels and headlight in Highway Chase look

much more accurate, and
    makes some color changes work in Astro Fantasia.
 * Shadow color in Skater is now properly black (not a pen modification effect).
 * Correct background fill color, making high score screen in Super Doubles Tennis properly blue.

-mario: Added coin counters and 74LS259. [AJR]

-isbc8630: Added 74LS259 "status register" (only partly implemented). [AJR]

-blazeon, wingforc: Shadowing RAM with ROM in sound CPU map can't be right. [AJR]

-v25: Made IDB register state visible to debugger. [AJR]

-jp.cpp: Added 74LS259 latches and ADPCM sound system used by some games. [AJR]

-janptr96: Changed CPU type to TMPZ84C015, drive interrupts through internal CTC. [AJR]

-changela: Changed default DIP setting to keep coin counters separate. [AJR]

-mjelctrn, mjembase, majxtal7, neruton: Changed CPU type to TMPZ84C015 and improved interrupt handling. [AJR]

-dynax.cpp: Use address map bank device for most games in this driver plus htengoku. [AJR]
 * Many games now successfully retrieve local time at start through an RTC device previously treated as read-only.

-fixeight: EEPROM fixes. [AJR]
 * Corrected decryption of some V25 opcodes used in the EEPROM service routine.
 * Removed the ugly routine that hardcoded a region for each set.
 * Added and documented a secret input that rewrites the EEPROM for any region.

-Delay data capture timing for MSM5205 and MSM6585 (should help with synchronization later). [AJR]

-flstory: Fixed CPU communication issue that sometimes caused sound to disappear entirely. [AJR]

-decomult: Replaced gross hack for banking "dongle" with something more likely. [AJR]

-chinhero: Added coin counters. [AJR]

-salamand: Improved VLM5030 control. [AJR]

-combatscb: Improved interrupt handling. [AJR]

-mb8421: Created 16-bit expanded variant and added it to thndzone/dassault. [AJR]

-mastninj: Implemented dual OPN plus dual MSM5205 ADPCM sound system as in Automat. [AJR]

-Rewrote mmodular.cpp to use the new mmboard device - many sets promoted to working. [Sandro Ronco]

-fmtowns improvements: [Barry Rodewald]
 * Added support vertical zoom greater than x2 (fixes Evolution).
 * Improved graphic layer placement - games with different-sized layers now display better.
 * Added preliminary RS232C port support.

-gt64xxx: Buffer multiple writes for PCI stall (fixes MT06636). [Ted Green]

-seattle: Set proper blitz99 DIP switch settings and added gearshift to calspeed (fixes MT00975). [Ted Green]

-floppy: Added FLOPPY_HFE_FORMAT to default_floppy_formats. [Nigel Barnes]

-acorn_dsk updates: [Nigel Barnes]
 * Added OPUS_DDCPM_FORMAT, removed ACORN_CPM_FORMAT (same geometry as ACORN_SSD_FORMAT/ACORN_DSD_FORMAT).
 * Improved find_size/identify for SSD/DSD formats.
 * ACORN_DOS_FORMAT 640K now handled as ACORN_ADFS_OLD_FORMAT.
 * Fixed geometry for ACORN_DOS_FORMAT 800K.

-wd177x_dsk: Apply sector_count and gaps to track description. [Nigel Barnes]

-bbc updates: [Nigel Barnes]:
 * Added new TUBE device - Acorn Tube ULA for use with Acorn second processors.
 * Added various second processors as Tube slot devices: Acorn 6502, Acorn 65C102, Acorn Z80, Acorn 80186,

Casper 68000.
 * Added BeebSID slot device for the 1MHz bus.
 * Minor video improvements: fixed cursor size, double clock in MODE7 to counteract non-implemented interlace.
 * bbc_acorn8271: Added Amcom DFS A7874.
 * bbc_opus8272: Added new Opus 8272 FDC device with DDOS 3.00, not yet working.

-didact: Updated LOG support to latest cut. [Joakim Larsson Edstrom]

-m68340: Added implementations for VCO clock synthesizer and Timer module Counters, IRQs and one operational mode.
 [Joakim Larsson Edstrom]

-namcos2.cpp: Ordyne uses older IO MCU ROM, cleaned ROM labels as per PCB photos. [MetalliC]

-gaelco3d.cpp updates: [MetalliC]
 * Increased TMS ROM region, makes Football Power players models visible.
 * Fixed serial EEPROM access.
 * Implemented Football Power mechanical ball simulation.

-Added Atomiswave security notes. [brizzo, MetalliC]

-apple2: Update screen on mode-switch only if really switching. [Peter Ferrie]

-hp9845: Refactored handling of HTI images into a dedicated format module, refactored hp9845_tape imgtool module to use HTI format.[F.Ulivi]

-hp85: Implemented tape drive, fixed a bug in tape gap detection. [F.Ulivi]

-imgtool: Fixed null pointer dereference and logic errors in "GET" command. [F.Ulivi]

-ms0515: Add sound and corrected clock rate. [shattered]

-dvk_ksm: Implemented Baud rate generator and cleaned up source. [shattered]

-Refactored server_{ws,http}.hpp into separate interface and implementation. [Christian Brunschen]
 * Use std::weak_ptr from websocket_connection_impl to webpp::Connection to avoid reference cycles.
 * When shutting down the HTTP server, also explicitly stop the asio::io_context; this allows the built binary to exit cleanly.

-mos6526.cpp: Show state of registers that can be read without side effects in debugger. [David Viens]

-om6502.lst: Corrected cycle counts for undocumented $BF instruction. [David Viens]
 * Now passes Lorenz testsuite-2.15's cputiming.prg (and does not break laxay.prg).

-Improved Android build support. [Miso Kim]
 * Updated for NDK r14b, build-tools 21.1.2, gradle 2.2.1, and jdk1.8.0_144.

-Renamed 'grtesoro' sets to 'play2000', gave it it's own machine structure and memory map. [David Haywood]
 * Added some workarounds so that it actually boots, fixed GFX ROM loading.

-Added basic Saturn CD Block device to load the ROMs. [David Haywood]

-imgtool modernisation and miscellaneous fixes: [Nathan Woods]
 * Fixed a std::string(nullptr) bug.
 * Proper cleanup of floppy object after create/open failure.
 * Merged normalize_filename() into cannonicalize_path().
 * Eliminated Imgtool-specific rand() function.
 * Modernised mgtool_forkent structure.
 * Fixed features.supports_geticoninfo.

-Partially fixed MT06621 (save state path not honoured). [Nathan Woods]
 * Still doesn't honour software name for multipart software loaded from internal UI.

-imgtool: Made Mac ICN# drawing logic never draw pixels outside mask. [Nathan Woods]

-SAM6883: Fixed VDG addressing incorrectly honoring page bit. [Nathan Woods, Ciaran Anscomb]

-gb.cpp: Optimized channel update methods - greatly reduces time to load state.

[057a3dd61f99517a3afea0051a49cb27994f94d]

-Added better documentation and part numbers for midvunit wheel board. [Risugami]

-Rainbow-100: Use Z80SIO instead of Z80DART, make UCSD Pascal boot again. [Bavarese]

-Added Control ID X628 fingerprint reader skeleton driver and NT7534 bitmap LCD controller device. [Felipe Sanches]

-Added HD647180X MCU dumps to Whoopee and Ghox. [Caps0ff]
 * Allows sound emulation in both of games, and fixes the high score table background in Ghox.

-Road Runner (Midway): Replaced bad ROM with good one, added notes. [rogerxy, blinddog]

-segae.cpp: Corrected rom names for Transformers System E. [Arzeno Fabrice]

-triforce.cpp: Redumped Virtua Striker 4 Ver.2006 (GDT-0020D). [rtw]

-dccons.cpp: Added better dump of PAL Dreamcast Flash ROM. [rtw]

-aristmk5 updates: Fixed some sets, added honeypot and venicea5. [Heihachi_73]

-snes.xml documentation updates: [Inigo Martinez]
 * Fixed ROM name and added extra information for Dragon Ball Z - Super Gokuu Den - Kakusei Hen.
 * Added information about an earlier Euro Ranma 1/2 revision.
 * Added information about an earlier Spanish release of Donkey Kong Country 2 - Diddy's Kong Quest.
 * Added information about the Spanish release of Pilotwings to the Euro dump.

-nes.xml documentation updates: [Inigo Martinez]
 * Added information about Super Mario Bros. PCB.
 * Fixed serial values and added PCB information for Pinball, Super Mario Bros. 2, and Trog!.

-thoop2.cpp: Added PCB layout for TH Strikes Back. [Brian Troha]

-fmtowns_cd.xml: Update undumped list, merged the Towns and Marty list. [r09]

-irem_cpu.cpp: Added some info about the Superior Soldiers sound CPU. [caius]

-mitchell.cpp: Added PALs and EEPROM dumps to pkladiesla, and corrected ROM labels. [f205v]

-mario.cpp: Identified marioj as Revision C. [Corrado Tomaselli]

-hiscore.dat: Updated for recent changes. [Leezer]

NUEVOS JUEGOS AÑADIDOS O QUE ANTES NO FUNCIONABAN
------------------------------------------------------
China Education Computer I [R. Belmont, Jorma Honkanen]
Double Dribble (Konami handheld) [hap, Sean Riddle]
Garfield (Konami handheld) [hap, Sean Riddle]
Kick Ball [Darksoft, Sean Sutton, Surgeville, Smitdogg, The Dumping Union, David Haywood, AJR]
Kontron PSI98 [Dirk Best, rfka01]
NFL Football (Konami handheld) [hap, Sean Riddle]
Poosho Poosho [caius, Brian Troha, Smitdogg, Ryan Holtz, rtw, The Dumping Union]
Tekken Battle Scratch [ShouTime, Jan Stuhler, pablopelos, Smitdogg, The Dumping Union]
The Adventures of Bayou Billy (Konami handheld) [hap, Sean Riddle]
unknown 'Space Invaders' gambling game [Roberto Fresca, Arzeno Fabrice, David Haywood]

Football Power [MetalliC]
Mephisto Academy [Sandro Ronco]
Mephisto Almeria 68000 [Sandro Ronco]
Mephisto Almeria 68020 [Sandro Ronco]
Mephisto Berlin Pro 68020 [Sandro Ronco]
Mephisto Genius 68030 [Sandro Ronco]
Mephisto Polgar [Sandro Ronco]
Night Gal Summer [BET] (Japan 850702 NGS 0-01) [Angelo Salese]
TH Strikes Back [David Haywood, Kevin Eshbach]

NUEVOS CLONES AÑADIDOS O QUE ANTES NO FUNCIONABAN
----------------------------------------------------
1943: Midway Kaisen (Japan, no protection hack) [Bryan McPhail]
Alligator Hunt (unprotected, set 2) [David Haywood, Peter Wilhelmsen]
B.Rap Boys Special (World) [Phill @NES4Life]
Carrier Air Wing (USA 901130) [mastercello]
Crash Road (bootleg of Space Chaser) [Ed Cross]
Crazy Climber (US set 2) [John at johnsarcade]
Crime Fighters 2 (Japan, 4 Players, ver. N) [Guy B]
Cool Minigame Collection (Italy) [Hammy]
Daiku no Gensan (Japan, M82) [Hammy, Jon H, The Dumping Union]
DoDonPachi III (World, 2002.05.15 Master Ver) [neohyphengeo productions]
Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 2) [The Dumping Union / Team Recreativas, AJR]
Fidelity Sensory Chess Challenger 12 [hap, Berger, yoyo_chessboard]
Mega Zone (program code L) [Corrado Tomaselli, The Dumping Union]
Mephisto Nigel Short [Sandro Ronco]
Mephisto Polgar 10MHz [Sandro Ronco]
Mephisto Portorose 68000 [Sandro Ronco]
Mephisto Portorose 68020 [Sandro Ronco]
Ordyne (World) [Corrado Tomaselli]
Popeye (Japan, Sky Skipper hardware, Older) [Justin Rudebaugh]
Port Man (Japan) [ShouTime]
Street Fighter (World) (protected) [Corrado Tomaselli]
Street Fighter II: The World Warrior (Quicken, bootleg) [Moffitt]
Super Athena (bootleg) [Hammy]
Super Chase - Criminal Termination (1992/01/18 18:29:18 CHASE 3 VER 1.30, prototype) [Trol]
Vamf x1/2 (Europe, version 1.0.0903) [Rod_Wod, TeamEurope, The Dumping Union]
WWF Superstars (US revision 6) [Bryan McPhail]

Forty-Love (Japan) [ShouTime, Angelo Salese]
BBC Master Turbo [Nigel Barnes]
International Toote II (v1.24, P387.V01) [Gerald (COY)]
Mephisto Berlin Pro London Upgrade [Sandro Ronco]
Mephisto Genius 68030 London Upgrade [Sandro Ronco]
Mephisto London 68020 [Sandro Ronco]
Mephisto Lyon 68000 [Sandro Ronco]
Mephisto Lyon 68020 [Sandro Ronco]
Mephisto Vancouver 68000 [Sandro Ronco]
Mephisto Vancouver 68020 [Sandro Ronco]
Virtua Bowling (Hong Kong, V101HJS) [Abelardator2, Luca Elia]

NUEVAS MAQUINAS QUE AUN NO FUNCIONAN
----------------------------------
AT&T Teletype 4425 [shattered]
Access Virus A [R. Belmont, absence]
Access Virus B (Ver. T) [R. Belmont, absence]
Access Virus C [R. Belmont, absence]
Access Virus Classic [R. Belmont, absence]
Access Virus Rack XL [R. Belmont, absence]
Access Virus Rack [R. Belmont, absence]
Altos 8600 [Carl, Al Kossow]
ControlID X628 fingerprint reader [Felipe Sanches]
GameCube (Japan) [Dirk Best]
Honey Pot (03J00241, NSW/ACT) [Heihachi_73]
Konnano Hajimete! (Japan) [Ralph Wallace, system11, The Dumping Union]
Kurzweil K2000 [R. Belmont]
Learning-Window Teaching Machine (Rev 3) [Kevin Horton]
Machinedrum MK2 [R. Belmont, absence]
Magic Reels [TeamEurope]
Mannesmann Kienzle System 9002 Terminal [Miodrag Milanovic]
Mephisto RISC 1MB [Sandro Ronco]
Monomachine SFX6 MK2 [R. Belmont, absence]
Nurete Mitaino... - Net Idol Hen [Ralph Wallace, system11, The Dumping Union]
Sengoku Mahjong Kurenai Otome-tai [Ralph Wallace, system11, The Dumping Union]
Sexy Gal Tropical [BET] (Japan 850805 SXG T-02) [ShouTime, Angelo Salese]
Super Game (Sega Master System Multi-game bootleg) (alt games) [TeamEurope]
Venice (02J02056, Venezuela) [Heihachi_73]

NUEVOS CLONES AÑADIDOS QUE NO FUNCIONAN
----------------------------------
Derby Owners Club World Edition (Rev B) [f205v, ShouTime]
Dirt Devils (Japan, Revision A) [ShouTime]
Econet X25 Gateway [Nigel Barnes]
GameCube (Brazil) [Dirk Best]
GameCube (EUR) [Dirk Best]
GameCube (USA) [Dirk Best]
Goldeneye (4.02) [Gore Daimon, Sergio Munemori]
Henson CFA 3000 [Nigel Barnes]
Learning-Window Teaching Machine (French) [Kevin Horton]
Learning-Window Teaching Machine (Rev 1) [Kevin Horton]
Learning-Window Teaching Machine (Rev 2) [Kevin Horton]
Mephisto RISC II [Sandro Ronco]
Print Club (World) [David Haywood]
Trigger Heart Exelica (Japan) (GDL-0036) [rtw, ShouTime]
Virtua Fighter 4 Evolution (Version B) (GDS-0024C) [rtw, ShouTime, f205v, Darksoft]
Spiel Master (German) [TeamEurope, Kevin Horton]
Star Wars (1.06, Display S1.05) [Jubex77, JMan, Gore Daimon]

Nuevo software list additions que funcionan
-----------------------------------
apple2: Nightmare Gallery [Ian B.]
bbc_flop_80186: Master 512 Technical Guide Programs [Nigel Barnes]
bbc_flop_z80: Double Density CP/M [Nigel Barnes]
bbcb_flop:
  The Acornsoft Hits Vol.1, The Acornsoft Hits Vol.2, Centre Ville, Chick Chase, The Christmas Adventures of 4-T and his Friends,  The Fantastic Adventures of 4-T, First Filer, The Great British Fun Run, Integra Windows 1.00, Look After Yourself!,
  Knitwear Designer, Modem Master, Note Invaders, Numbers and Pictures, NumbersCope, Pirate, The Quill (A00), The Quill (A03),
  Rhythm Maker, Science - Start Here!, Shape Up, Snapple Hopper, Spell!, Starspell Plus, TimeShare,
  Trivial Pursuit - Baby Boomer Edition, Trivial Pursuit - Genus Edition, Trivial Pursuit - Young Players Edition, Word Skill [Nigel Barnes]
  BeebSID 1-17, Beeb SID Quiz [PitfallJones]
bbcm_flop:
  Morley Hard Disc Utilities v3.00 [Nigel Barnes]
  SID Music 1, Sid Music 2 [Tom Walker]
c64_cass: Shado BBC Emulator Software [Curt Coder]
electron_flop:
  Electron User Group #00-#74 (5.25"), Starspell Dictionary Disk (3.5"), Starspell Dictionary Disk (5.25") [Nigel Barnes]
fmtowns_cd:
  DOR Special Edition '93 (alt), Gokko Vol. 03 - Etcetera [r09, redump.org]
  Europa Sensen, Inindou - Datou Nobunaga, Nobunaga no Yabou - Bushou Fuunroku [r09, Reuental]
  Nihon Mukashibanashi, The Queen of Duellist Gaiden Alpha Light [r09, yukin/Tokugawa Corporate Forums]
fmtowns_flop: Illusion City - Gen'ei Toshi, Ving Soft Collection [r09, yukin/Tokugawa Corporate Forums]
ibm5150:
  B.A.T. [ArcadeShadow]
  Superbase 5 Demo [breiztiger]
ibm5170:
  B.A.T. II, Wing Commander, Wing Commander: The Secret Missions, Wing Commander: The Secret Missions 2,
  Wing Commander II - Vengeance of the Kilrathi [ArcadeShadow]
  RobotC2 Demo [breiztiger]
  Diagnostics Diskette for IBM Personal System/2 model 70/80 (v1.06, Finnish). [Curt Coder]
  Ami [Justin Kerk]
lynx: Crystal Mines II - Buried Treasure (Euro, USA) [anonymous]
pico: Anpanman Pico Wakuwaku Pan Koujou (Jpn), Ett Ar med Nalle Puh (Swe) [TeamEurope, The Dumping Union]
sms: Alex Kidd in Miracle World 2 (World, hack) [Shideravan]
bbc_flop_6502:
  6502 Development Package, Bitstik Graphics System, Bitstik 2, Econet Level 2 Fileserver Software, Hi-

InterSheet, Hi-View,
  Hi-Wordwise Plus [Nigel Barnes]

bbc_flop_65c102: 65C102 Co-Processor Support Disc [Nigel Barnes]
bbc_flop_68000: Casper Support Discs [Nigel Barnes]
bbc_flop_80186: BBC Master 512 System Discs, Dabs Shareware Vol.1, Dabs Shareware Vol.2 [Nigel Barnes]
bbc_flop_z80: Acorn CP/M System Discs, Acorn CP/M Program Discs, Colossal Cave [Nigel Barnes]


Nuevo software list additions que no funcionan
-----------------------------------
pico: Lejonkungen Aventyr (Swe) [TeamEurope, The Dumping Union]
princ: Hobby Club, Kodomo no Omacha [TeamEurope]

Traducciones añadidas o modificadas
-----------------------------------
Chinese (simplified) [YuiFAN]
Chinese (traditional) [YuiFAN]
German [RafTacker]
Greek [BraiNKilleRGR]
Italian [theheroGAC]
Japanese [Vas Crabb]
Portuguese (Brazil) [Ashura-X, Felipe Sanches]
Russian [MetalliC]
Serbian [Vas Crab, Midrag Milanovic]
Serbian (Cyrillic) [Vas Crab, Midrag Milanovic]
Spanish [A. Viloria]
Swedish [Joakim Larsson Edstrom]
Turkish [kadireksi]

Pagina oficial:
http://www.mamedev.org/

Descarga de la versión 32 bits:
http://www.mamedev.org/downloader.php?file=mame0189/mame0189b.exe

Descarga de la versión 64 bits:
http://www.mamedev.org/downloader.php?file=mame0189/mame0189b_64bit.exe