Cambios:
PowerVR2:
* fully emulated scaler/filter, should fix most if not all games which was cut in size if in TV-modes
* filtered NaN UV texture coordinates (Soul Reaver lifebar)
* filtered negative vertex coords (MK Gold with ATI fix)
* allowed upto 128 layers
* emulated primary/secondary render target buffers for Opaque/PunchTrought lists (Agartha proto flashlight)
* fixed MvSC2 SCORE blinking
* handle edge case ELAN IRQs
Display:
* auto hide mouse cursor when in full screen (5sec timeout)
* prettify "start in full screen" option
* renamed SPG/GPU display to FPS/RPS
Input:
* corrected purupuru device reply (Resident Evil 2)
* fixed xinput crash if attempt to configure inputs during emulation
* fixed few games with inverted "pedal" inputs
AICA:
* fixed AEG/FEG which might stuck in edge cases (some sounds in MvSC2, ReVolt jump sound, etc)
NAOMI:
* fixed RF ID generators for Dinoking, Love&Berry, etc
* small correction JVS I/O Sense line
Misc:
* patch for Orion Puzzle Collection (workaround for Kalisti SDK bug)
* documented actual game developers in game lis
Sitio oficial:
http://demul.emulation64.com/
Foro:
http://forum.emu-russia.net/viewtopic.php?f=25&t=503&sid=0e3436d07ae81905833908db633ddfef&start=180
Descarga de la versión:
http://forum.emu-russia.net/download/file.php?id=1238&sid=9fb0f15d0a45c51be46e8245099c6f5e
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